#include "h264dec.h"
#include "h264data.h"
+#include "h264_ps.h"
#include "mpegutils.h"
// The headers above may include w32threads.h, which uses the original
static void fill_scaling_lists(const AVCodecContext *avctx, AVDXVAContext *ctx, const H264Context *h, DXVA_Qmatrix_H264 *qm)
{
unsigned i, j;
- const SPS *sps = h->ps.sps;
const PPS *pps = h->ps.pps;
memset(qm, 0, sizeof(*qm));
if (DXVA_CONTEXT_WORKAROUND(avctx, ctx) & FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG) {
AVDXVAContext *ctx = avctx->hwaccel_context;
struct dxva2_picture_context *ctx_pic = h->cur_pic_ptr->hwaccel_picture_private;
- if (DXVA_CONTEXT_DECODER(avctx, ctx) == NULL ||
- DXVA_CONTEXT_CFG(avctx, ctx) == NULL ||
- DXVA_CONTEXT_COUNT(avctx, ctx) <= 0)
+ if (!DXVA_CONTEXT_VALID(avctx, ctx))
return -1;
assert(ctx_pic);