#include "libavutil/avassert.h"
+#include "hevc_data.h"
+#include "hevcdec.h"
+
+// The headers above may include w32threads.h, which uses the original
+// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
+// potentially newer version.
#include "dxva2_internal.h"
-#include "hevc.h"
#define MAX_SLICES 256
pp->init_qp_minus26 = pps->pic_init_qp_minus26;
if (h->sh.short_term_ref_pic_set_sps_flag == 0 && h->sh.short_term_rps) {
- pp->ucNumDeltaPocsOfRefRpsIdx = h->sh.short_term_rps->num_delta_pocs;
+ pp->ucNumDeltaPocsOfRefRpsIdx = h->sh.short_term_rps->rps_idx_num_delta_pocs;
pp->wNumBitsForShortTermRPSInSlice = h->sh.short_term_ref_pic_set_size;
}
AVDXVAContext *ctx = avctx->hwaccel_context;
struct hevc_dxva2_picture_context *ctx_pic = h->ref->hwaccel_picture_private;
- if (DXVA_CONTEXT_DECODER(avctx, ctx) == NULL ||
- DXVA_CONTEXT_CFG(avctx, ctx) == NULL ||
- DXVA_CONTEXT_COUNT(avctx, ctx) <= 0)
+ if (!DXVA_CONTEXT_VALID(avctx, ctx))
return -1;
av_assert0(ctx_pic);