* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#ifndef AVCODEC_DXVA_INTERNAL_H
-#define AVCODEC_DXVA_INTERNAL_H
+#ifndef AVCODEC_DXVA2_INTERNAL_H
+#define AVCODEC_DXVA2_INTERNAL_H
#define COBJMACROS
#include "config.h"
+/* define the proper COM entries before forcing desktop APIs */
+#include <objbase.h>
+
+#if CONFIG_DXVA2
#include "dxva2.h"
-#include "d3d11va.h"
-#if HAVE_DXVA_H
+/* When targeting WINAPI_FAMILY_PHONE_APP or WINAPI_FAMILY_APP, dxva.h
+ * defines nothing. Force the struct definitions to be visible. */
+#undef WINAPI_FAMILY
+#define WINAPI_FAMILY WINAPI_FAMILY_DESKTOP_APP
+#undef _CRT_BUILD_DESKTOP_APP
+#define _CRT_BUILD_DESKTOP_APP 0
#include <dxva.h>
#endif
+#if CONFIG_D3D11VA
+#include "d3d11va.h"
+#endif
#include "avcodec.h"
-#include "mpegvideo.h"
typedef void DECODER_BUFFER_DESC;
typedef union {
+#if CONFIG_D3D11VA
struct AVD3D11VAContext d3d11va;
+#endif
+#if CONFIG_DXVA2
struct dxva_context dxva2;
+#endif
} AVDXVAContext;
#define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va)
#define DXVA2_CONTEXT(ctx) (&ctx->dxva2)
+#if CONFIG_D3D11VA && CONFIG_DXVA2
#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround)
#define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count)
-#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface[i] : ctx->dxva2.surface[i])
#define DXVA_CONTEXT_DECODER(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.decoder : ctx->dxva2.decoder)
#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? &ctx->d3d11va.report_id : &ctx->dxva2.report_id))
#define DXVA_CONTEXT_CFG(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg : ctx->dxva2.cfg)
#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw)
#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned)
#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator)
+#elif CONFIG_DXVA2
+#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround)
+#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count)
+#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->dxva2.decoder)
+#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->dxva2.report_id))
+#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->dxva2.cfg)
+#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->dxva2.cfg->ConfigBitstreamRaw)
+#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned)
+#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator)
+#elif CONFIG_D3D11VA
+#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->d3d11va.workaround)
+#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->d3d11va.surface_count)
+#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->d3d11va.decoder)
+#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->d3d11va.report_id))
+#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->d3d11va.cfg)
+#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->d3d11va.cfg->ConfigBitstreamRaw)
+#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->d3d11va.cfg->ConfigIntraResidUnsigned)
+#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->d3d11va.cfg->ConfigResidDiffAccelerator)
+#endif
void *ff_dxva2_get_surface(const AVFrame *frame);
DECODER_BUFFER_DESC *bs,
DECODER_BUFFER_DESC *slice));
-#endif /* AVCODEC_DXVA_INTERNAL_H */
+#endif /* AVCODEC_DXVA2_INTERNAL_H */