each band. */
bin = s->spx_src_start_freq;
for (bnd = 0; bnd < s->num_spx_bands; bnd++) {
- float nscale = s->spx_noise_blend[ch][bnd] * rms_energy[bnd] * (1.0f/(1<<31));
+ float nscale = s->spx_noise_blend[ch][bnd] * rms_energy[bnd] * (1.0f / INT32_MIN);
float sscale = s->spx_signal_blend[ch][bnd];
for (i = 0; i < s->spx_band_sizes[bnd]; i++) {
float noise = nscale * (int32_t)av_lfg_get(&s->dith_state);