*/
#include "avcodec.h"
+#include "internal.h"
#include "ac3.h"
#include "ac3_parser.h"
#include "ac3dec.h"
application can select from. each independent stream can also contain
dependent streams which are used to add or replace channels. */
if (s->frame_type == EAC3_FRAME_TYPE_DEPENDENT) {
- av_log_missing_feature(s->avctx, "Dependent substream decoding", 1);
+ ff_log_missing_feature(s->avctx, "Dependent substream decoding", 1);
return AC3_PARSE_ERROR_FRAME_TYPE;
} else if (s->frame_type == EAC3_FRAME_TYPE_RESERVED) {
av_log(s->avctx, AV_LOG_ERROR, "Reserved frame type\n");
associated to an independent stream have matching substream id's. */
if (s->substreamid) {
/* only decode substream with id=0. skip any additional substreams. */
- av_log_missing_feature(s->avctx, "Additional substreams", 1);
+ ff_log_missing_feature(s->avctx, "Additional substreams", 1);
return AC3_PARSE_ERROR_FRAME_TYPE;
}
rates in bit allocation. The best assumption would be that it is
handled like AC-3 DolbyNet, but we cannot be sure until we have a
sample which utilizes this feature. */
- av_log_missing_feature(s->avctx, "Reduced sampling rates", 1);
+ ff_log_missing_feature(s->avctx, "Reduced sampling rates", 1);
return -1;
}
skip_bits(gbc, 5); // skip bitstream id
/* spectral extension attenuation data */
if (parse_spx_atten_data) {
- av_log_missing_feature(s->avctx, "Spectral extension attenuation", 1);
+ ff_log_missing_feature(s->avctx, "Spectral extension attenuation", 1);
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (get_bits1(gbc)) { // channel has spx attenuation
skip_bits(gbc, 5); // skip spx attenuation code
The spec does not say what this data is or what it's used for.
It is likely the offset of each block within the frame. */
int block_start_bits = (s->num_blocks-1) * (4 + av_log2(s->frame_size-2));
- skip_bits(gbc, block_start_bits);
+ skip_bits_long(gbc, block_start_bits);
+ ff_log_missing_feature(s->avctx, "Block start info", 1);
}
/* syntax state initialization */