/* frame header */
if (s->num_blocks == 6) {
- put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
- put_bits(&s->pb, 1, 0); /* aht enabled = no */
+ put_bits(&s->pb, 1, !s->use_frame_exp_strategy); /* exponent strategy syntax */
+ put_bits(&s->pb, 1, 0); /* aht enabled = no */
}
put_bits(&s->pb, 2, 0); /* snr offset strategy = 1 */
put_bits(&s->pb, 1, 0); /* transient pre-noise processing enabled = no */
if (s->num_blocks != 6) {
put_bits(&s->pb, 1, 0);
} else {
- for (ch = 1; ch <= s->fbw_channels; ch++) {
- if (s->use_frame_exp_strategy)
- put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
- else
- put_bits(&s->pb, 5, 0);
- }
+ for (ch = 1; ch <= s->fbw_channels; ch++) {
+ if (s->use_frame_exp_strategy)
+ put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
+ else
+ put_bits(&s->pb, 5, 0);
+ }
}
/* snr offsets */
put_bits(&s->pb, 6, s->coarse_snr_offset);
}
-AVCodec ff_eac3_encoder = {
+const AVCodec ff_eac3_encoder = {
.name = "eac3",
.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
.type = AVMEDIA_TYPE_AUDIO,