int size = s->b8_stride * 2 * s->mb_height;
Picture *pic= s->current_picture_ptr;
- if(!s->error_recognition || s->error_count==0 ||
+ if(!s->error_recognition || s->error_count==0 || s->avctx->lowres ||
s->error_count==3*s->mb_width*(s->avctx->skip_top + s->avctx->skip_bottom)) return;
if(s->current_picture.motion_val[0] == NULL){