#include "mathops.h"
#include "ffv1.h"
-av_cold int ffv1_common_init(AVCodecContext *avctx)
+av_cold int ff_ffv1_common_init(AVCodecContext *avctx)
{
FFV1Context *s = avctx->priv_data;
return 0;
}
-av_cold int ffv1_init_slice_state(FFV1Context *f, FFV1Context *fs)
+av_cold int ff_ffv1_init_slice_state(FFV1Context *f, FFV1Context *fs)
{
int j;
return 0;
}
-av_cold int ffv1_init_slices_state(FFV1Context *f)
+av_cold int ff_ffv1_init_slices_state(FFV1Context *f)
{
int i, ret;
for (i = 0; i < f->slice_count; i++) {
FFV1Context *fs = f->slice_context[i];
- if ((ret = ffv1_init_slice_state(f, fs)) < 0)
+ if ((ret = ff_ffv1_init_slice_state(f, fs)) < 0)
return AVERROR(ENOMEM);
}
return 0;
}
-av_cold int ffv1_init_slice_contexts(FFV1Context *f)
+av_cold int ff_ffv1_init_slice_contexts(FFV1Context *f)
{
int i;
return AVERROR(ENOMEM);
}
-int ffv1_allocate_initial_states(FFV1Context *f)
+int ff_ffv1_allocate_initial_states(FFV1Context *f)
{
int i;
return 0;
}
-void ffv1_clear_slice_state(FFV1Context *f, FFV1Context *fs)
+void ff_ffv1_clear_slice_state(FFV1Context *f, FFV1Context *fs)
{
int i, j;
}
-av_cold int ffv1_close(AVCodecContext *avctx)
+av_cold int ff_ffv1_close(AVCodecContext *avctx)
{
FFV1Context *s = avctx->priv_data;
int i, j;