return 0;
}
-static void RENAME(decode_rgb_frame)(FFV1Context *s, uint8_t *src[3], int w, int h, int stride[3])
+static void RENAME(decode_rgb_frame)(FFV1Context *s, uint8_t *src[4], int w, int h, int stride[4])
{
int x, y, p;
TYPE *sample[4][2];
int lbd = s->avctx->bits_per_raw_sample <= 8;
int bits = s->avctx->bits_per_raw_sample > 0 ? s->avctx->bits_per_raw_sample : 8;
int offset = 1 << bits;
+ int transparency = s->transparency;
for (x = 0; x < 4; x++) {
sample[x][0] = RENAME(s->sample_buffer) + x * 2 * (w + 6) + 3;
memset(RENAME(s->sample_buffer), 0, 8 * (w + 6) * sizeof(*RENAME(s->sample_buffer)));
for (y = 0; y < h; y++) {
- for (p = 0; p < 3 + s->transparency; p++) {
+ for (p = 0; p < 3 + transparency; p++) {
TYPE *temp = sample[p][0]; // FIXME: try a normal buffer
sample[p][0] = sample[p][1];
if (lbd)
*((uint32_t*)(src[0] + x*4 + stride[0]*y)) = b + ((unsigned)g<<8) + ((unsigned)r<<16) + ((unsigned)a<<24);
- else if (sizeof(TYPE) == 4) {
+ else if (sizeof(TYPE) == 4 || transparency) {
*((uint16_t*)(src[0] + x*2 + stride[0]*y)) = g;
*((uint16_t*)(src[1] + x*2 + stride[1]*y)) = b;
*((uint16_t*)(src[2] + x*2 + stride[2]*y)) = r;
+ if (transparency)
+ *((uint16_t*)(src[3] + x*2 + stride[3]*y)) = a;
} else {
*((uint16_t*)(src[0] + x*2 + stride[0]*y)) = b;
*((uint16_t*)(src[1] + x*2 + stride[1]*y)) = g;