#include <string.h>
#include <unistd.h>
+#include "libavutil/bswap.h"
#include "avcodec.h"
-#include "bswap.h"
#define FLI_256_COLOR 4
#define FLI_DELTA 7
int fli_type; /* either 0xAF11 or 0xAF12, affects palette resolution */
} FlicDecodeContext;
-static int flic_decode_init(AVCodecContext *avctx)
+static av_cold int flic_decode_init(AVCodecContext *avctx)
{
FlicDecodeContext *s = avctx->priv_data;
unsigned char *fli_header = (unsigned char *)avctx->extradata;
switch (chunk_type) {
case FLI_256_COLOR:
case FLI_COLOR:
- /* For some reason, it seems that non-paletised flics do include one of these */
- /* chunks in their first frame. Why i do not know, it seems rather extraneous */
+ /* For some reason, it seems that non-palettized flics do
+ * include one of these chunks in their first frame.
+ * Why I do not know, it seems rather extraneous. */
/* av_log(avctx, AV_LOG_ERROR, "Unexpected Palette chunk %d in non-paletised FLC\n",chunk_type);*/
stream_ptr = stream_ptr + chunk_size - 6;
break;
}
-static int flic_decode_end(AVCodecContext *avctx)
+static av_cold int flic_decode_end(AVCodecContext *avctx)
{
FlicDecodeContext *s = avctx->priv_data;
NULL,
NULL,
NULL,
- NULL
+ NULL,
+ .long_name = NULL_IF_CONFIG_SMALL("Autodesk Animator Flic video"),
};