#include "mpeg4video.h"
-uint8_t ff_h263_static_rl_table_store[2][2][2*MAX_RUN + MAX_LEVEL + 3];
-
-
void ff_h263_update_motion_val(MpegEncContext * s){
const int mb_xy = s->mb_y * s->mb_stride + s->mb_x;
//FIXME a lot of that is only needed for !low_delay