fill_rectangle(&sl->ref_cache[0][scan8[0]], 4, 4, 8, ref, 1);
fill_rectangle(sl->mv_cache[0][scan8[0]], 4, 4, 8,
pack16to32((*mv)[0][0][0], (*mv)[0][0][1]), 4);
- h->mb_mbaff =
- h->mb_field_decoding_flag = 0;
+ sl->mb_mbaff =
+ sl->mb_field_decoding_flag = 0;
ff_h264_hl_decode_mb(h, &h->slice_ctx[0]);
}
-void ff_h264_draw_horiz_band(H264Context *h, H264SliceContext *sl,
+void ff_h264_draw_horiz_band(const H264Context *h, H264SliceContext *sl,
int y, int height)
{
AVCodecContext *avctx = h->avctx;
- AVFrame *cur = &h->cur_pic.f;
+ const AVFrame *cur = &h->cur_pic.f;
AVFrame *last = sl->ref_list[0][0].f.data[0] ? &sl->ref_list[0][0].f : NULL;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(avctx->pix_fmt);
int vshift = desc->log2_chroma_h;
return;
if (avctx->draw_horiz_band) {
- AVFrame *src;
+ const AVFrame *src;
int offset[AV_NUM_DATA_POINTERS];
int i;
* Check if the top & left blocks are available if needed and
* change the dc mode so it only uses the available blocks.
*/
-int ff_h264_check_intra4x4_pred_mode(H264Context *h, H264SliceContext *sl)
+int ff_h264_check_intra4x4_pred_mode(const H264Context *h, H264SliceContext *sl)
{
static const int8_t top[12] = {
-1, 0, LEFT_DC_PRED, -1, -1, -1, -1, -1, 0
* Check if the top & left blocks are available if needed and
* change the dc mode so it only uses the available blocks.
*/
-int ff_h264_check_intra_pred_mode(H264Context *h, H264SliceContext *sl,
+int ff_h264_check_intra_pred_mode(const H264Context *h, H264SliceContext *sl,
int mode, int is_chroma)
{
static const int8_t top[4] = { LEFT_DC_PRED8x8, 1, -1, -1 };