]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/h264dsp.c
cngdec: Make the dbov variable have the right unit
[ffmpeg] / libavcodec / h264dsp.c
index 4f18afac4ade6ed6c3c1acbb1e6d41063df9ea29..1353c1a72ff086f768920dc223d48e42922f7098 100644 (file)
 /*
- * H.264/MPEG-4 Part 10 (Base profile) encoder.
+ * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
+ * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
  *
- * DSP functions
+ * This file is part of Libav.
  *
- * Copyright (c) 2006 Expertisecentrum Digitale Media, UHasselt
- *
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
  * License as published by the Free Software Foundation; either
  * version 2.1 of the License, or (at your option) any later version.
  *
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  * Lesser General Public License for more details.
  *
  * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
 /**
- * @file h264dsp.c
- * H.264 encoder related DSP utils
- *
+ * @file
+ * H.264 / AVC / MPEG4 part10 DSP functions.
+ * @author Michael Niedermayer <michaelni@gmx.at>
  */
 
-#include "dsputil.h"
+#include <stdint.h>
+#include "avcodec.h"
+#include "h264dsp.h"
+#include "libavutil/common.h"
 
-extern const uint8_t ff_div6[52];
-extern const uint8_t ff_rem6[52];
+#define BIT_DEPTH 8
+#include "h264dsp_template.c"
+#undef BIT_DEPTH
 
-#define  H264_DCT_PART1(X) \
-         a = block[0][X]+block[3][X]; \
-         c = block[0][X]-block[3][X]; \
-         b = block[1][X]+block[2][X]; \
-         d = block[1][X]-block[2][X]; \
-         pieces[0][X] = a+b; \
-         pieces[2][X] = a-b; \
-         pieces[1][X] = (c<<1)+d; \
-         pieces[3][X] = c-(d<<1);
+#define BIT_DEPTH 9
+#include "h264dsp_template.c"
+#undef BIT_DEPTH
 
-#define  H264_DCT_PART2(X) \
-         a = pieces[X][0]+pieces[X][3]; \
-         c = pieces[X][0]-pieces[X][3]; \
-         b = pieces[X][1]+pieces[X][2]; \
-         d = pieces[X][1]-pieces[X][2]; \
-         block[0][X] = a+b; \
-         block[2][X] = a-b; \
-         block[1][X] = (c<<1)+d; \
-         block[3][X] = c-(d<<1);
+#define BIT_DEPTH 10
+#include "h264dsp_template.c"
+#undef BIT_DEPTH
 
-/**
- * Transform the provided matrix using the H.264 modified DCT.
- * @note
- * we'll always work with transposed input blocks, to avoid having to make a
- * distinction between C and mmx implementations.
- *
- * @param block transposed input block
- */
-static void h264_dct_c(DCTELEM block[4][4])
+void ff_h264dsp_init(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
 {
-    DCTELEM pieces[4][4];
-    DCTELEM a, b, c, d;
+#undef FUNC
+#define FUNC(a, depth) a ## _ ## depth ## _c
 
-    H264_DCT_PART1(0);
-    H264_DCT_PART1(1);
-    H264_DCT_PART1(2);
-    H264_DCT_PART1(3);
-    H264_DCT_PART2(0);
-    H264_DCT_PART2(1);
-    H264_DCT_PART2(2);
-    H264_DCT_PART2(3);
-}
+#define H264_DSP(depth) \
+    c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
+    c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
+    c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
+    c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
+    c->h264_idct_add16     = FUNC(ff_h264_idct_add16, depth);\
+    c->h264_idct8_add4     = FUNC(ff_h264_idct8_add4, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_idct_add8  = FUNC(ff_h264_idct_add8, depth);\
+    else\
+        c->h264_idct_add8  = FUNC(ff_h264_idct_add8_422, depth);\
+    c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
+    c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
+    else\
+        c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
+\
+    c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\
+    c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\
+    c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\
+    c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\
+    c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\
+    c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\
+    c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\
+    c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\
+\
+    c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
+    c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
+    c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
+    c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
+    c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
+    c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
+    c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
+    else\
+        c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
+    else\
+        c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
+    c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
+    else\
+        c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\
+    if (chroma_format_idc == 1)\
+        c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
+    else\
+        c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
+    c->h264_loop_filter_strength= NULL;
 
-void ff_h264dsp_init(DSPContext* c, AVCodecContext *avctx)
-{
-    c->h264_dct = h264_dct_c;
-}
+    switch (bit_depth) {
+    case 9:
+        H264_DSP(9);
+        break;
+    case 10:
+        H264_DSP(10);
+        break;
+    default:
+        H264_DSP(8);
+        break;
+    }
 
+    if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
+    if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
+    if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);
+}