int stride, int alpha, int beta);
void (*h264_h_loop_filter_chroma_mbaff_intra)(uint8_t *pix /*align 8*/,
int stride, int alpha, int beta);
- // h264_loop_filter_strength: simd only. the C version is inlined in h264.c
+ // h264_loop_filter_strength: simd only. the C version is inlined in h264_loopfilter.c
void (*h264_loop_filter_strength)(int16_t bS[2][4][4], uint8_t nnz[40],
int8_t ref[2][40], int16_t mv[2][40][2],
int bidir, int edges, int step,
void (*h264_luma_dc_dequant_idct)(int16_t *output,
int16_t *input /*align 16*/, int qmul);
void (*h264_chroma_dc_dequant_idct)(int16_t *block, int qmul);
+
+ /* bypass-transform */
+ void (*h264_add_pixels8_clear)(uint8_t *dst, int16_t *block, int stride);
+ void (*h264_add_pixels4_clear)(uint8_t *dst, int16_t *block, int stride);
+
+ /**
+ * Search buf from the start for up to size bytes. Return the index
+ * of a zero byte, or >= size if not found. Ideally, use lookahead
+ * to filter out any zero bytes that are known to not be followed by
+ * one or more further zero bytes and a one byte. Better still, filter
+ * out any bytes that form the trailing_zero_8bits syntax element too.
+ */
+ int (*startcode_find_candidate)(const uint8_t *buf, int size);
} H264DSPContext;
void ff_h264dsp_init(H264DSPContext *c, const int bit_depth,
const int chroma_format_idc);
+void ff_h264dsp_init_aarch64(H264DSPContext *c, const int bit_depth,
+ const int chroma_format_idc);
void ff_h264dsp_init_arm(H264DSPContext *c, const int bit_depth,
const int chroma_format_idc);
void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth,