* @author Michael Niedermayer <michaelni@gmx.at>
*/
+#include "libavutil/avassert.h"
#include "h264pred.h"
#define BIT_DEPTH 8
#include "h264pred_template.c"
#undef BIT_DEPTH
+#define BIT_DEPTH 12
+#include "h264pred_template.c"
+#undef BIT_DEPTH
+
+#define BIT_DEPTH 14
+#include "h264pred_template.c"
+#undef BIT_DEPTH
+
static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
const unsigned lt = src[-1-1*stride];
LOAD_TOP_EDGE
#define FUNCD(a) a ## _c
#define H264_PRED(depth) \
- if(codec_id != CODEC_ID_RV40){\
- if(codec_id == CODEC_ID_VP8) {\
+ if(codec_id != AV_CODEC_ID_RV40){\
+ if(codec_id == AV_CODEC_ID_VP8) {\
h->pred4x4[VERT_PRED ]= FUNCD(pred4x4_vertical_vp8);\
h->pred4x4[HOR_PRED ]= FUNCD(pred4x4_horizontal_vp8);\
} else {\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
}\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
- if(codec_id == CODEC_ID_SVQ3)\
+ if(codec_id == AV_CODEC_ID_SVQ3)\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\
else\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
- if (codec_id == CODEC_ID_VP8) {\
+ if (codec_id == AV_CODEC_ID_VP8) {\
h->pred4x4[VERT_LEFT_PRED ]= FUNCD(pred4x4_vertical_left_vp8);\
} else\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
- if(codec_id != CODEC_ID_VP8) {\
+ if(codec_id != AV_CODEC_ID_VP8) {\
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x16_vertical , depth);\
h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x16_horizontal , depth);\
}\
- if (codec_id != CODEC_ID_VP8) {\
+ if (codec_id != AV_CODEC_ID_VP8) {\
if (chroma_format_idc == 1) {\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
} else {\
}\
} else\
h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\
- if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\
+ if(codec_id != AV_CODEC_ID_RV40 && codec_id != AV_CODEC_ID_VP8){\
if (chroma_format_idc == 1) {\
h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\
h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\
h->pred8x8[DC_PRED8x8 ]= FUNCD(pred8x8_dc_rv40);\
h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
- if (codec_id == CODEC_ID_VP8) {\
+ if (codec_id == AV_CODEC_ID_VP8) {\
h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
}\
h->pred16x16[VERT_PRED8x8 ]= FUNCC(pred16x16_vertical , depth);\
h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\
switch(codec_id){\
- case CODEC_ID_SVQ3:\
+ case AV_CODEC_ID_SVQ3:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_svq3);\
break;\
- case CODEC_ID_RV40:\
+ case AV_CODEC_ID_RV40:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_plane_rv40);\
break;\
- case CODEC_ID_VP8:\
+ case AV_CODEC_ID_VP8:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCD(pred16x16_tm_vp8);\
h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
case 10:
H264_PRED(10)
break;
+ case 12:
+ H264_PRED(12)
+ break;
+ case 14:
+ H264_PRED(14)
+ break;
default:
+ av_assert0(bit_depth<=8);
H264_PRED(8)
break;
}