]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/h264pred.c
Merge remote-tracking branch 'qatar/master'
[ffmpeg] / libavcodec / h264pred.c
index 8d2c6f03558dadf5b0d00bc95bbad4344e698457..f6533cf9ba9f1aaa96b050977623dfbf1c4484d4 100644 (file)
 #include "h264pred.h"
 
 #define BIT_DEPTH 8
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
 #undef BIT_DEPTH
 
 #define BIT_DEPTH 9
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
 #undef BIT_DEPTH
 
 #define BIT_DEPTH 10
-#include "h264pred_internal.h"
+#include "h264pred_template.c"
 #undef BIT_DEPTH
 
+static void pred4x4_vertical_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+    const int lt= src[-1-1*stride];
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+    uint32_t v = PACK_4U8((lt + 2*t0 + t1 + 2) >> 2,
+                          (t0 + 2*t1 + t2 + 2) >> 2,
+                          (t1 + 2*t2 + t3 + 2) >> 2,
+                          (t2 + 2*t3 + t4 + 2) >> 2);
+
+    AV_WN32A(src+0*stride, v);
+    AV_WN32A(src+1*stride, v);
+    AV_WN32A(src+2*stride, v);
+    AV_WN32A(src+3*stride, v);
+}
+
+static void pred4x4_horizontal_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+    const int lt= src[-1-1*stride];
+    LOAD_LEFT_EDGE
+
+    AV_WN32A(src+0*stride, ((lt + 2*l0 + l1 + 2) >> 2)*0x01010101);
+    AV_WN32A(src+1*stride, ((l0 + 2*l1 + l2 + 2) >> 2)*0x01010101);
+    AV_WN32A(src+2*stride, ((l1 + 2*l2 + l3 + 2) >> 2)*0x01010101);
+    AV_WN32A(src+3*stride, ((l2 + 2*l3 + l3 + 2) >> 2)*0x01010101);
+}
+
+static void pred4x4_down_left_svq3_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_TOP_EDGE
+    LOAD_LEFT_EDGE
+    const av_unused int unu0= t0;
+    const av_unused int unu1= l0;
+
+    src[0+0*stride]=(l1 + t1)>>1;
+    src[1+0*stride]=
+    src[0+1*stride]=(l2 + t2)>>1;
+    src[2+0*stride]=
+    src[1+1*stride]=
+    src[0+2*stride]=
+    src[3+0*stride]=
+    src[2+1*stride]=
+    src[1+2*stride]=
+    src[0+3*stride]=
+    src[3+1*stride]=
+    src[2+2*stride]=
+    src[1+3*stride]=
+    src[3+2*stride]=
+    src[2+3*stride]=
+    src[3+3*stride]=(l3 + t3)>>1;
+}
+
+static void pred4x4_down_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+    LOAD_LEFT_EDGE
+    LOAD_DOWN_LEFT_EDGE
+
+    src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
+    src[1+0*stride]=
+    src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
+    src[2+0*stride]=
+    src[1+1*stride]=
+    src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + l4 + 2*l3 + 2)>>3;
+    src[3+0*stride]=
+    src[2+1*stride]=
+    src[1+2*stride]=
+    src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3 + l5 + 2*l4 + 2)>>3;
+    src[3+1*stride]=
+    src[2+2*stride]=
+    src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l4 + l6 + 2*l5 + 2)>>3;
+    src[3+2*stride]=
+    src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l5 + l7 + 2*l6 + 2)>>3;
+    src[3+3*stride]=(t6 + t7 + 1 + l6 + l7 + 1)>>2;
+}
+
+static void pred4x4_down_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+    LOAD_LEFT_EDGE
+
+    src[0+0*stride]=(t0 + t2 + 2*t1 + 2 + l0 + l2 + 2*l1 + 2)>>3;
+    src[1+0*stride]=
+    src[0+1*stride]=(t1 + t3 + 2*t2 + 2 + l1 + l3 + 2*l2 + 2)>>3;
+    src[2+0*stride]=
+    src[1+1*stride]=
+    src[0+2*stride]=(t2 + t4 + 2*t3 + 2 + l2 + 3*l3 + 2)>>3;
+    src[3+0*stride]=
+    src[2+1*stride]=
+    src[1+2*stride]=
+    src[0+3*stride]=(t3 + t5 + 2*t4 + 2 + l3*4 + 2)>>3;
+    src[3+1*stride]=
+    src[2+2*stride]=
+    src[1+3*stride]=(t4 + t6 + 2*t5 + 2 + l3*4 + 2)>>3;
+    src[3+2*stride]=
+    src[2+3*stride]=(t5 + t7 + 2*t6 + 2 + l3*4 + 2)>>3;
+    src[3+3*stride]=(t6 + t7 + 1 + 2*l3 + 1)>>2;
+}
+
+static void pred4x4_vertical_left_rv40(uint8_t *src, const uint8_t *topright, int stride,
+                                       const int l0, const int l1, const int l2, const int l3, const int l4){
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+
+    src[0+0*stride]=(2*t0 + 2*t1 + l1 + 2*l2 + l3 + 4)>>3;
+    src[1+0*stride]=
+    src[0+2*stride]=(t1 + t2 + 1)>>1;
+    src[2+0*stride]=
+    src[1+2*stride]=(t2 + t3 + 1)>>1;
+    src[3+0*stride]=
+    src[2+2*stride]=(t3 + t4+ 1)>>1;
+    src[3+2*stride]=(t4 + t5+ 1)>>1;
+    src[0+1*stride]=(t0 + 2*t1 + t2 + l2 + 2*l3 + l4 + 4)>>3;
+    src[1+1*stride]=
+    src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
+    src[2+1*stride]=
+    src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
+    src[3+1*stride]=
+    src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
+    src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
+}
+
+static void pred4x4_vertical_left_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+    LOAD_DOWN_LEFT_EDGE
+
+    pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l4);
+}
+
+static void pred4x4_vertical_left_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+
+    pred4x4_vertical_left_rv40(src, topright, stride, l0, l1, l2, l3, l3);
+}
+
+static void pred4x4_vertical_left_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+
+    src[0+0*stride]=(t0 + t1 + 1)>>1;
+    src[1+0*stride]=
+    src[0+2*stride]=(t1 + t2 + 1)>>1;
+    src[2+0*stride]=
+    src[1+2*stride]=(t2 + t3 + 1)>>1;
+    src[3+0*stride]=
+    src[2+2*stride]=(t3 + t4 + 1)>>1;
+    src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
+    src[1+1*stride]=
+    src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
+    src[2+1*stride]=
+    src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
+    src[3+1*stride]=
+    src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
+    src[3+2*stride]=(t4 + 2*t5 + t6 + 2)>>2;
+    src[3+3*stride]=(t5 + 2*t6 + t7 + 2)>>2;
+}
+
+static void pred4x4_horizontal_up_rv40_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+    LOAD_DOWN_LEFT_EDGE
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+
+    src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
+    src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
+    src[2+0*stride]=
+    src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
+    src[3+0*stride]=
+    src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
+    src[2+1*stride]=
+    src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
+    src[3+1*stride]=
+    src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
+    src[3+2*stride]=
+    src[1+3*stride]=(l3 + 2*l4 + l5 + 2)>>2;
+    src[0+3*stride]=
+    src[2+2*stride]=(t6 + t7 + l3 + l4 + 2)>>2;
+    src[2+3*stride]=(l4 + l5 + 1)>>1;
+    src[3+3*stride]=(l4 + 2*l5 + l6 + 2)>>2;
+}
+
+static void pred4x4_horizontal_up_rv40_nodown_c(uint8_t *src, const uint8_t *topright, int stride){
+    LOAD_LEFT_EDGE
+    LOAD_TOP_EDGE
+    LOAD_TOP_RIGHT_EDGE
+
+    src[0+0*stride]=(t1 + 2*t2 + t3 + 2*l0 + 2*l1 + 4)>>3;
+    src[1+0*stride]=(t2 + 2*t3 + t4 + l0 + 2*l1 + l2 + 4)>>3;
+    src[2+0*stride]=
+    src[0+1*stride]=(t3 + 2*t4 + t5 + 2*l1 + 2*l2 + 4)>>3;
+    src[3+0*stride]=
+    src[1+1*stride]=(t4 + 2*t5 + t6 + l1 + 2*l2 + l3 + 4)>>3;
+    src[2+1*stride]=
+    src[0+2*stride]=(t5 + 2*t6 + t7 + 2*l2 + 2*l3 + 4)>>3;
+    src[3+1*stride]=
+    src[1+2*stride]=(t6 + 3*t7 + l2 + 3*l3 + 4)>>3;
+    src[3+2*stride]=
+    src[1+3*stride]=l3;
+    src[0+3*stride]=
+    src[2+2*stride]=(t6 + t7 + 2*l3 + 2)>>2;
+    src[2+3*stride]=
+    src[3+3*stride]=l3;
+}
+
+static void pred4x4_tm_vp8_c(uint8_t *src, const uint8_t *topright, int stride){
+    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+    uint8_t *top = src-stride;
+    int y;
+
+    for (y = 0; y < 4; y++) {
+        uint8_t *cm_in = cm + src[-1];
+        src[0] = cm_in[top[0]];
+        src[1] = cm_in[top[1]];
+        src[2] = cm_in[top[2]];
+        src[3] = cm_in[top[3]];
+        src += stride;
+    }
+}
+
+static void pred16x16_plane_svq3_c(uint8_t *src, int stride){
+    pred16x16_plane_compat_8_c(src, stride, 1, 0);
+}
+
+static void pred16x16_plane_rv40_c(uint8_t *src, int stride){
+    pred16x16_plane_compat_8_c(src, stride, 0, 1);
+}
+
+static void pred16x16_tm_vp8_c(uint8_t *src, int stride){
+    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+    uint8_t *top = src-stride;
+    int y;
+
+    for (y = 0; y < 16; y++) {
+        uint8_t *cm_in = cm + src[-1];
+        src[0]  = cm_in[top[0]];
+        src[1]  = cm_in[top[1]];
+        src[2]  = cm_in[top[2]];
+        src[3]  = cm_in[top[3]];
+        src[4]  = cm_in[top[4]];
+        src[5]  = cm_in[top[5]];
+        src[6]  = cm_in[top[6]];
+        src[7]  = cm_in[top[7]];
+        src[8]  = cm_in[top[8]];
+        src[9]  = cm_in[top[9]];
+        src[10] = cm_in[top[10]];
+        src[11] = cm_in[top[11]];
+        src[12] = cm_in[top[12]];
+        src[13] = cm_in[top[13]];
+        src[14] = cm_in[top[14]];
+        src[15] = cm_in[top[15]];
+        src += stride;
+    }
+}
+
+static void pred8x8_left_dc_rv40_c(uint8_t *src, int stride){
+    int i;
+    int dc0;
+
+    dc0=0;
+    for(i=0;i<8; i++)
+        dc0+= src[-1+i*stride];
+    dc0= 0x01010101*((dc0 + 4)>>3);
+
+    for(i=0; i<8; i++){
+        ((uint32_t*)(src+i*stride))[0]=
+        ((uint32_t*)(src+i*stride))[1]= dc0;
+    }
+}
+
+static void pred8x8_top_dc_rv40_c(uint8_t *src, int stride){
+    int i;
+    int dc0;
+
+    dc0=0;
+    for(i=0;i<8; i++)
+        dc0+= src[i-stride];
+    dc0= 0x01010101*((dc0 + 4)>>3);
+
+    for(i=0; i<8; i++){
+        ((uint32_t*)(src+i*stride))[0]=
+        ((uint32_t*)(src+i*stride))[1]= dc0;
+    }
+}
+
+static void pred8x8_dc_rv40_c(uint8_t *src, int stride){
+    int i;
+    int dc0=0;
+
+    for(i=0;i<4; i++){
+        dc0+= src[-1+i*stride] + src[i-stride];
+        dc0+= src[4+i-stride];
+        dc0+= src[-1+(i+4)*stride];
+    }
+    dc0= 0x01010101*((dc0 + 8)>>4);
+
+    for(i=0; i<4; i++){
+        ((uint32_t*)(src+i*stride))[0]= dc0;
+        ((uint32_t*)(src+i*stride))[1]= dc0;
+    }
+    for(i=4; i<8; i++){
+        ((uint32_t*)(src+i*stride))[0]= dc0;
+        ((uint32_t*)(src+i*stride))[1]= dc0;
+    }
+}
+
+static void pred8x8_tm_vp8_c(uint8_t *src, int stride){
+    uint8_t *cm = ff_cropTbl + MAX_NEG_CROP - src[-1-stride];
+    uint8_t *top = src-stride;
+    int y;
+
+    for (y = 0; y < 8; y++) {
+        uint8_t *cm_in = cm + src[-1];
+        src[0] = cm_in[top[0]];
+        src[1] = cm_in[top[1]];
+        src[2] = cm_in[top[2]];
+        src[3] = cm_in[top[3]];
+        src[4] = cm_in[top[4]];
+        src[5] = cm_in[top[5]];
+        src[6] = cm_in[top[6]];
+        src[7] = cm_in[top[7]];
+        src += stride;
+    }
+}
+
 /**
  * Set the intra prediction function pointers.
  */
@@ -49,26 +370,27 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
 #undef FUNCC
 #define FUNC(a, depth) a ## _ ## depth
 #define FUNCC(a, depth) a ## _ ## depth ## _c
+#define FUNCD(a) a ## _c
 
 #define H264_PRED(depth) \
     if(codec_id != CODEC_ID_RV40){\
         if(codec_id == CODEC_ID_VP8) {\
-            h->pred4x4[VERT_PRED       ]= FUNCC(pred4x4_vertical_vp8      , depth);\
-            h->pred4x4[HOR_PRED        ]= FUNCC(pred4x4_horizontal_vp8    , depth);\
+            h->pred4x4[VERT_PRED       ]= FUNCD(pred4x4_vertical_vp8);\
+            h->pred4x4[HOR_PRED        ]= FUNCD(pred4x4_horizontal_vp8);\
         } else {\
             h->pred4x4[VERT_PRED       ]= FUNCC(pred4x4_vertical          , depth);\
             h->pred4x4[HOR_PRED        ]= FUNCC(pred4x4_horizontal        , depth);\
         }\
         h->pred4x4[DC_PRED             ]= FUNCC(pred4x4_dc                , depth);\
         if(codec_id == CODEC_ID_SVQ3)\
-            h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_svq3, depth);\
+            h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_svq3);\
         else\
             h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left     , depth);\
         h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right        , depth);\
         h->pred4x4[VERT_RIGHT_PRED     ]= FUNCC(pred4x4_vertical_right    , depth);\
         h->pred4x4[HOR_DOWN_PRED       ]= FUNCC(pred4x4_horizontal_down   , depth);\
         if (codec_id == CODEC_ID_VP8) {\
-            h->pred4x4[VERT_LEFT_PRED  ]= FUNCC(pred4x4_vertical_left_vp8 , depth);\
+            h->pred4x4[VERT_LEFT_PRED  ]= FUNCD(pred4x4_vertical_left_vp8);\
         } else\
             h->pred4x4[VERT_LEFT_PRED  ]= FUNCC(pred4x4_vertical_left     , depth);\
         h->pred4x4[HOR_UP_PRED         ]= FUNCC(pred4x4_horizontal_up     , depth);\
@@ -77,7 +399,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
             h->pred4x4[TOP_DC_PRED     ]= FUNCC(pred4x4_top_dc            , depth);\
             h->pred4x4[DC_128_PRED     ]= FUNCC(pred4x4_128_dc            , depth);\
         } else {\
-            h->pred4x4[TM_VP8_PRED     ]= FUNCC(pred4x4_tm_vp8            , depth);\
+            h->pred4x4[TM_VP8_PRED     ]= FUNCD(pred4x4_tm_vp8);\
             h->pred4x4[DC_127_PRED     ]= FUNCC(pred4x4_127_dc            , depth);\
             h->pred4x4[DC_129_PRED     ]= FUNCC(pred4x4_129_dc            , depth);\
             h->pred4x4[VERT_VP8_PRED   ]= FUNCC(pred4x4_vertical          , depth);\
@@ -87,18 +409,18 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
         h->pred4x4[VERT_PRED           ]= FUNCC(pred4x4_vertical          , depth);\
         h->pred4x4[HOR_PRED            ]= FUNCC(pred4x4_horizontal        , depth);\
         h->pred4x4[DC_PRED             ]= FUNCC(pred4x4_dc                , depth);\
-        h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_rv40    , depth);\
+        h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCD(pred4x4_down_left_rv40);\
         h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right        , depth);\
         h->pred4x4[VERT_RIGHT_PRED     ]= FUNCC(pred4x4_vertical_right    , depth);\
         h->pred4x4[HOR_DOWN_PRED       ]= FUNCC(pred4x4_horizontal_down   , depth);\
-        h->pred4x4[VERT_LEFT_PRED      ]= FUNCC(pred4x4_vertical_left_rv40, depth);\
-        h->pred4x4[HOR_UP_PRED         ]= FUNCC(pred4x4_horizontal_up_rv40, depth);\
+        h->pred4x4[VERT_LEFT_PRED      ]= FUNCD(pred4x4_vertical_left_rv40);\
+        h->pred4x4[HOR_UP_PRED         ]= FUNCD(pred4x4_horizontal_up_rv40);\
         h->pred4x4[LEFT_DC_PRED        ]= FUNCC(pred4x4_left_dc           , depth);\
         h->pred4x4[TOP_DC_PRED         ]= FUNCC(pred4x4_top_dc            , depth);\
         h->pred4x4[DC_128_PRED         ]= FUNCC(pred4x4_128_dc            , depth);\
-        h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_down_left_rv40_nodown, depth);\
-        h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCC(pred4x4_horizontal_up_rv40_nodown    , depth);\
-        h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_vertical_left_rv40_nodown , depth);\
+        h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_down_left_rv40_nodown);\
+        h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCD(pred4x4_horizontal_up_rv40_nodown);\
+        h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCD(pred4x4_vertical_left_rv40_nodown);\
     }\
 \
     h->pred8x8l[VERT_PRED           ]= FUNCC(pred8x8l_vertical            , depth);\
@@ -119,7 +441,7 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
     if (codec_id != CODEC_ID_VP8) {\
         h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane                    , depth);\
     } else\
-        h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_tm_vp8                   , depth);\
+        h->pred8x8[PLANE_PRED8x8]= FUNCD(pred8x8_tm_vp8);\
     if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\
         h->pred8x8[DC_PRED8x8     ]= FUNCC(pred8x8_dc                     , depth);\
         h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc                , depth);\
@@ -129,9 +451,9 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
         h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
         h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
     }else{\
-        h->pred8x8[DC_PRED8x8     ]= FUNCC(pred8x8_dc_rv40                , depth);\
-        h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc_rv40           , depth);\
-        h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc_rv40            , depth);\
+        h->pred8x8[DC_PRED8x8     ]= FUNCD(pred8x8_dc_rv40);\
+        h->pred8x8[LEFT_DC_PRED8x8]= FUNCD(pred8x8_left_dc_rv40);\
+        h->pred8x8[TOP_DC_PRED8x8 ]= FUNCD(pred8x8_top_dc_rv40);\
         if (codec_id == CODEC_ID_VP8) {\
             h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc              , depth);\
             h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc              , depth);\
@@ -144,13 +466,13 @@ void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
     h->pred16x16[HOR_PRED8x8    ]= FUNCC(pred16x16_horizontal             , depth);\
     switch(codec_id){\
     case CODEC_ID_SVQ3:\
-       h->pred16x16[PLANE_PRED8x8  ]= FUNCC(pred16x16_plane_svq3          , depth);\
+       h->pred16x16[PLANE_PRED8x8  ]= FUNCD(pred16x16_plane_svq3);\
        break;\
     case CODEC_ID_RV40:\
-       h->pred16x16[PLANE_PRED8x8  ]= FUNCC(pred16x16_plane_rv40          , depth);\
+       h->pred16x16[PLANE_PRED8x8  ]= FUNCD(pred16x16_plane_rv40);\
        break;\
     case CODEC_ID_VP8:\
-       h->pred16x16[PLANE_PRED8x8  ]= FUNCC(pred16x16_tm_vp8              , depth);\
+       h->pred16x16[PLANE_PRED8x8  ]= FUNCD(pred16x16_tm_vp8);\
        h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc               , depth);\
        h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc               , depth);\
        break;\