int texture_count; /* 2 for HAQA, 1 for other version */
int texture_section_size; /* size of the part of the texture section (for HAPQA) */
+ int uncompress_pix_size; /* nb of byte / pixel for the target picture */
/* Pointer to the selected compress or decompress function */
int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);