#include "texturedsp.h"
#include "thread.h"
-/* The first three bytes are the size of the section past the header, or zero
- * if the length is stored in the next long word. The fourth byte in the first
- * long word indicates the type of the current section. */
-static int parse_section_header(GetByteContext *gbc, int *section_size,
- enum HapSectionType *section_type)
-{
- if (bytestream2_get_bytes_left(gbc) < 4)
- return AVERROR_INVALIDDATA;
-
- *section_size = bytestream2_get_le24(gbc);
- *section_type = bytestream2_get_byte(gbc);
-
- if (*section_size == 0) {
- if (bytestream2_get_bytes_left(gbc) < 4)
- return AVERROR_INVALIDDATA;
-
- *section_size = bytestream2_get_le32(gbc);
- }
-
- if (*section_size > bytestream2_get_bytes_left(gbc) || *section_size < 0)
- return AVERROR_INVALIDDATA;
- else
- return 0;
-}
-
static int hap_parse_decode_instructions(HapContext *ctx, int size)
{
GetByteContext *gbc = &ctx->gbc;
while (size > 0) {
int stream_remaining = bytestream2_get_bytes_left(gbc);
- ret = parse_section_header(gbc, §ion_size, §ion_type);
+ ret = ff_hap_parse_section_header(gbc, §ion_size, §ion_type);
if (ret != 0)
return ret;
const char *compressorstr;
int i, ret;
- ret = parse_section_header(gbc, &ctx->texture_section_size, §ion_type);
+ ret = ff_hap_parse_section_header(gbc, &ctx->texture_section_size, §ion_type);
if (ret != 0)
return ret;
}
break;
case HAP_COMP_COMPLEX:
- ret = parse_section_header(gbc, §ion_size, §ion_type);
+ ret = ff_hap_parse_section_header(gbc, §ion_size, §ion_type);
if (ret == 0 && section_type != HAP_ST_DECODE_INSTRUCTIONS)
ret = AVERROR_INVALIDDATA;
if (ret == 0)
/* check for multi texture header */
if (ctx->texture_count == 2) {
- ret = parse_section_header(&ctx->gbc, §ion_size, §ion_type);
+ ret = ff_hap_parse_section_header(&ctx->gbc, §ion_size, §ion_type);
if (ret != 0)
return ret;
if ((section_type & 0x0F) != 0x0D) {