]> git.sesse.net Git - ffmpeg/blobdiff - libavcodec/hevc_parse.c
ffplay: only use hardware accelerated SDL texture formats
[ffmpeg] / libavcodec / hevc_parse.c
index 1122a60af39905c94a4981ca4e9f7673362745b7..b1b27eef09cd22ff0a0dae263136c3d25632ca94 100644 (file)
@@ -22,7 +22,7 @@
 #include "hevc_parse.h"
 
 static int hevc_decode_nal_units(const uint8_t *buf, int buf_size, HEVCParamSets *ps,
-                                 HEVCSEIContext *sei, int is_nalff, int nal_length_size,
+                                 HEVCSEI *sei, int is_nalff, int nal_length_size,
                                  int err_recognition, int apply_defdispwin, void *logctx)
 {
     int i;
@@ -75,7 +75,7 @@ done:
 }
 
 int ff_hevc_decode_extradata(const uint8_t *data, int size, HEVCParamSets *ps,
-                             HEVCSEIContext *sei, int *is_nalff, int *nal_length_size,
+                             HEVCSEI *sei, int *is_nalff, int *nal_length_size,
                              int err_recognition, int apply_defdispwin, void *logctx)
 {
     int ret = 0;