HEVCSEIContext *sei = &ctx->sei;
SliceHeader *sh = &ctx->sh;
GetBitContext *gb = &nal->gb;
+ const HEVCWindow *ow;
int i, num = 0, den = 0;
sh->first_slice_in_pic_flag = get_bits1(gb);
ps->sps = (HEVCSPS*)ps->sps_list[ps->pps->sps_id]->data;
ps->vps = (HEVCVPS*)ps->vps_list[ps->sps->vps_id]->data;
}
+ ow = &ps->sps->output_window;
s->coded_width = ps->sps->width;
s->coded_height = ps->sps->height;
- s->width = ps->sps->output_width;
- s->height = ps->sps->output_height;
+ s->width = ps->sps->width - ow->left_offset - ow->right_offset;
+ s->height = ps->sps->height - ow->top_offset - ow->bottom_offset;
s->format = ps->sps->pix_fmt;
avctx->profile = ps->sps->ptl.general_ptl.profile_idc;
avctx->level = ps->sps->ptl.general_ptl.level_idc;
nut = (pc->state64 >> 2 * 8 + 1) & 0x3F;
// Beginning of access unit
- if ((nut >= HEVC_NAL_VPS && nut <= HEVC_NAL_AUD) || nut == HEVC_NAL_SEI_PREFIX ||
+ if ((nut >= HEVC_NAL_VPS && nut <= HEVC_NAL_EOB_NUT) || nut == HEVC_NAL_SEI_PREFIX ||
(nut >= 41 && nut <= 44) || (nut >= 48 && nut <= 55)) {
if (pc->frame_start_found) {
pc->frame_start_found = 0;