#include "hevcdsp_template.c"
#undef BIT_DEPTH
+#define BIT_DEPTH 12
+#include "hevcdsp_template.c"
+#undef BIT_DEPTH
+
void ff_hevc_dsp_init(HEVCDSPContext *hevcdsp, int bit_depth)
{
#undef FUNC
#define HEVC_DSP(depth) \
hevcdsp->put_pcm = FUNC(put_pcm, depth); \
- hevcdsp->transquant_bypass[0] = FUNC(transquant_bypass4x4, depth); \
- hevcdsp->transquant_bypass[1] = FUNC(transquant_bypass8x8, depth); \
- hevcdsp->transquant_bypass[2] = FUNC(transquant_bypass16x16, depth); \
- hevcdsp->transquant_bypass[3] = FUNC(transquant_bypass32x32, depth); \
+ hevcdsp->transform_add[0] = FUNC(transform_add4x4, depth); \
+ hevcdsp->transform_add[1] = FUNC(transform_add8x8, depth); \
+ hevcdsp->transform_add[2] = FUNC(transform_add16x16, depth); \
+ hevcdsp->transform_add[3] = FUNC(transform_add32x32, depth); \
hevcdsp->transform_skip = FUNC(transform_skip, depth); \
- hevcdsp->transform_4x4_luma_add = FUNC(transform_4x4_luma_add, depth); \
- hevcdsp->transform_add[0] = FUNC(transform_4x4_add, depth); \
- hevcdsp->transform_add[1] = FUNC(transform_8x8_add, depth); \
- hevcdsp->transform_add[2] = FUNC(transform_16x16_add, depth); \
- hevcdsp->transform_add[3] = FUNC(transform_32x32_add, depth); \
+ hevcdsp->transform_rdpcm = FUNC(transform_rdpcm, depth); \
+ hevcdsp->idct_4x4_luma = FUNC(transform_4x4_luma, depth); \
+ hevcdsp->idct[0] = FUNC(idct_4x4, depth); \
+ hevcdsp->idct[1] = FUNC(idct_8x8, depth); \
+ hevcdsp->idct[2] = FUNC(idct_16x16, depth); \
+ hevcdsp->idct[3] = FUNC(idct_32x32, depth); \
\
- hevcdsp->transform_dc_add[0] = FUNC(transform_4x4_dc_add, depth); \
- hevcdsp->transform_dc_add[1] = FUNC(transform_8x8_dc_add, depth); \
- hevcdsp->transform_dc_add[2] = FUNC(transform_16x16_dc_add, depth); \
- hevcdsp->transform_dc_add[3] = FUNC(transform_32x32_dc_add, depth); \
+ hevcdsp->idct_dc[0] = FUNC(idct_4x4_dc, depth); \
+ hevcdsp->idct_dc[1] = FUNC(idct_8x8_dc, depth); \
+ hevcdsp->idct_dc[2] = FUNC(idct_16x16_dc, depth); \
+ hevcdsp->idct_dc[3] = FUNC(idct_32x32_dc, depth); \
\
- hevcdsp->sao_band_filter[0] = FUNC(sao_band_filter_0, depth); \
- hevcdsp->sao_band_filter[1] = FUNC(sao_band_filter_1, depth); \
- hevcdsp->sao_band_filter[2] = FUNC(sao_band_filter_2, depth); \
- hevcdsp->sao_band_filter[3] = FUNC(sao_band_filter_3, depth); \
- \
- hevcdsp->sao_edge_filter[0] = FUNC(sao_edge_filter_0, depth); \
- hevcdsp->sao_edge_filter[1] = FUNC(sao_edge_filter_1, depth); \
- hevcdsp->sao_edge_filter[2] = FUNC(sao_edge_filter_2, depth); \
- hevcdsp->sao_edge_filter[3] = FUNC(sao_edge_filter_3, depth); \
+ hevcdsp->sao_band_filter = FUNC(sao_band_filter_0, depth); \
+ hevcdsp->sao_edge_filter[0] = FUNC(sao_edge_filter_0, depth); \
+ hevcdsp->sao_edge_filter[1] = FUNC(sao_edge_filter_1, depth); \
\
QPEL_FUNCS(depth); \
QPEL_UNI_FUNCS(depth); \
case 10:
HEVC_DSP(10);
break;
+ case 12:
+ HEVC_DSP(12);
+ break;
default:
HEVC_DSP(8);
break;