*/
uint8_t *byte_buffer;
unsigned int byte_buffer_size;
+
+ void *frame_thread_encoder;
+
+ /**
+ * Number of audio samples to skip at the start of the next decoded frame
+ */
+ int skip_samples;
} AVCodecInternal;
struct AVCodecDefault {
int ff_thread_can_start_frame(AVCodecContext *avctx);
+int ff_get_logical_cpus(AVCodecContext *avctx);
+
+int avpriv_h264_has_num_reorder_frames(AVCodecContext *avctx);
+
#endif /* AVCODEC_INTERNAL_H */