#include <stdint.h>
+#include "libavutil/buffer.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixfmt.h"
#include "avcodec.h"
+#include "config.h"
-typedef struct InternalBuffer {
- uint8_t *base[AV_NUM_DATA_POINTERS];
- uint8_t *data[AV_NUM_DATA_POINTERS];
- int linesize[AV_NUM_DATA_POINTERS];
- int width;
- int height;
- enum PixelFormat pix_fmt;
- uint8_t **extended_data;
- int audio_data_size;
- int nb_channels;
-} InternalBuffer;
+#define FF_SANE_NB_CHANNELS 63U
-typedef struct AVCodecInternal {
+typedef struct FramePool {
/**
- * internal buffer count
- * used by default get/release/reget_buffer().
+ * Pools for each data plane. For audio all the planes have the same size,
+ * so only pools[0] is used.
*/
- int buffer_count;
+ AVBufferPool *pools[4];
- /**
- * internal buffers
- * used by default get/release/reget_buffer().
+ /*
+ * Pool parameters
*/
- InternalBuffer *buffer;
+ int format;
+ int width, height;
+ int stride_align[AV_NUM_DATA_POINTERS];
+ int linesize[4];
+ int planes;
+ int channels;
+ int samples;
+} FramePool;
+typedef struct AVCodecInternal {
/**
* Whether the parent AVCodecContext is a copy of the context which had
* init() called on it.
*/
int is_copy;
-#if FF_API_OLD_DECODE_AUDIO
/**
- * Internal sample count used by avcodec_encode_audio() to fabricate pts.
- * Can be removed along with avcodec_encode_audio().
+ * Whether to allocate progress for frame threading.
+ *
+ * The codec must set it to 1 if it uses ff_thread_await/report_progress(),
+ * then progress will be allocated in ff_thread_get_buffer(). The frames
+ * then MUST be freed with ff_thread_release_buffer().
+ *
+ * If the codec does not need to call the progress functions (there are no
+ * dependencies between the frames), it should leave this at 0. Then it can
+ * decode straight to the user-provided frames (which the user will then
+ * free with av_frame_unref()), there is no need to call
+ * ff_thread_release_buffer().
*/
- int sample_count;
-#endif
+ int allocate_progress;
+
+ /**
+ * An audio frame with less than required samples has been submitted and
+ * padded with silence. Reject all subsequent frames.
+ */
+ int last_audio_frame;
+
+ AVFrame to_free;
+
+ FramePool *pool;
} AVCodecInternal;
struct AVCodecDefault {
const uint8_t *value;
};
-/**
- * Determine whether pix_fmt is a hardware accelerated format.
- */
-int ff_is_hwaccel_pix_fmt(enum PixelFormat pix_fmt);
-
/**
* Return the hardware accelerated codec for codec codec_id and
* pixel format pix_fmt.
* @param pix_fmt the pixel format to match
* @return the hardware accelerated codec, or NULL if none was found.
*/
-AVHWAccel *ff_find_hwaccel(enum CodecID codec_id, enum PixelFormat pix_fmt);
+AVHWAccel *ff_find_hwaccel(enum AVCodecID codec_id, enum AVPixelFormat pix_fmt);
/**
* Return the index into tab at which {a,b} match elements {[0],[1]} of tab.
avctx->time_base);
}
+/**
+ * Get a buffer for a frame. This is a wrapper around
+ * AVCodecContext.get_buffer() and should be used instead calling get_buffer()
+ * directly.
+ */
+int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags);
+
+/**
+ * Identical in function to av_frame_make_writable(), except it uses
+ * ff_get_buffer() to allocate the buffer when needed.
+ */
+int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame);
+
+const uint8_t *avpriv_find_start_code(const uint8_t *restrict p,
+ const uint8_t *end,
+ uint32_t *restrict state);
+
#endif /* AVCODEC_INTERNAL_H */