#define AVCODEC_INTERNAL_H
#include <stdint.h>
+
+#include "libavutil/buffer.h"
+#include "libavutil/mathematics.h"
+#include "libavutil/pixfmt.h"
#include "avcodec.h"
+#include "config.h"
+
+#define FF_SANE_NB_CHANNELS 63U
+
+typedef struct FramePool {
+ /**
+ * Pools for each data plane. For audio all the planes have the same size,
+ * so only pools[0] is used.
+ */
+ AVBufferPool *pools[4];
+
+ /*
+ * Pool parameters
+ */
+ int format;
+ int width, height;
+ int stride_align[AV_NUM_DATA_POINTERS];
+ int linesize[4];
+ int planes;
+ int channels;
+ int samples;
+} FramePool;
+
+typedef struct AVCodecInternal {
+ /**
+ * Whether the parent AVCodecContext is a copy of the context which had
+ * init() called on it.
+ * This is used by multithreading - shared tables and picture pointers
+ * should be freed from the original context only.
+ */
+ int is_copy;
+
+ /**
+ * Whether to allocate progress for frame threading.
+ *
+ * The codec must set it to 1 if it uses ff_thread_await/report_progress(),
+ * then progress will be allocated in ff_thread_get_buffer(). The frames
+ * then MUST be freed with ff_thread_release_buffer().
+ *
+ * If the codec does not need to call the progress functions (there are no
+ * dependencies between the frames), it should leave this at 0. Then it can
+ * decode straight to the user-provided frames (which the user will then
+ * free with av_frame_unref()), there is no need to call
+ * ff_thread_release_buffer().
+ */
+ int allocate_progress;
+
+ /**
+ * An audio frame with less than required samples has been submitted and
+ * padded with silence. Reject all subsequent frames.
+ */
+ int last_audio_frame;
+
+ AVFrame to_free;
+
+ FramePool *pool;
+} AVCodecInternal;
struct AVCodecDefault {
const uint8_t *key;
const uint8_t *value;
};
-/**
- * Determine whether pix_fmt is a hardware accelerated format.
- */
-int ff_is_hwaccel_pix_fmt(enum PixelFormat pix_fmt);
-
/**
* Return the hardware accelerated codec for codec codec_id and
* pixel format pix_fmt.
* @param pix_fmt the pixel format to match
* @return the hardware accelerated codec, or NULL if none was found.
*/
-AVHWAccel *ff_find_hwaccel(enum CodecID codec_id, enum PixelFormat pix_fmt);
+AVHWAccel *ff_find_hwaccel(enum AVCodecID codec_id, enum AVPixelFormat pix_fmt);
/**
* Return the index into tab at which {a,b} match elements {[0],[1]} of tab.
*/
int ff_match_2uint16(const uint16_t (*tab)[2], int size, int a, int b);
-unsigned int ff_toupper4(unsigned int x);
+unsigned int avpriv_toupper4(unsigned int x);
+
+int avpriv_lock_avformat(void);
+int avpriv_unlock_avformat(void);
+
+/**
+ * Maximum size in bytes of extradata.
+ * This value was chosen such that every bit of the buffer is
+ * addressable by a 32-bit signed integer as used by get_bits.
+ */
+#define FF_MAX_EXTRADATA_SIZE ((1 << 28) - FF_INPUT_BUFFER_PADDING_SIZE)
+
+/**
+ * Check AVPacket size and/or allocate data.
+ *
+ * Encoders supporting AVCodec.encode2() can use this as a convenience to
+ * ensure the output packet data is large enough, whether provided by the user
+ * or allocated in this function.
+ *
+ * @param avpkt the AVPacket
+ * If avpkt->data is already set, avpkt->size is checked
+ * to ensure it is large enough.
+ * If avpkt->data is NULL, a new buffer is allocated.
+ * avpkt->size is set to the specified size.
+ * All other AVPacket fields will be reset with av_init_packet().
+ * @param size the minimum required packet size
+ * @return 0 on success, negative error code on failure
+ */
+int ff_alloc_packet(AVPacket *avpkt, int size);
+
+/**
+ * Rescale from sample rate to AVCodecContext.time_base.
+ */
+static av_always_inline int64_t ff_samples_to_time_base(AVCodecContext *avctx,
+ int64_t samples)
+{
+ return av_rescale_q(samples, (AVRational){ 1, avctx->sample_rate },
+ avctx->time_base);
+}
+
+/**
+ * Get a buffer for a frame. This is a wrapper around
+ * AVCodecContext.get_buffer() and should be used instead calling get_buffer()
+ * directly.
+ */
+int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags);
+
+/**
+ * Identical in function to av_frame_make_writable(), except it uses
+ * ff_get_buffer() to allocate the buffer when needed.
+ */
+int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame);
+
+const uint8_t *avpriv_find_start_code(const uint8_t *restrict p,
+ const uint8_t *end,
+ uint32_t *restrict state);
#endif /* AVCODEC_INTERNAL_H */