/**
* Table of number of bits a motion vector component needs.
*/
-static uint8_t mv_penalty[MAX_FCODE+1][MAX_MV*2+1];
+static uint8_t mv_penalty[MAX_FCODE+1][MAX_DMV*2+1];
/**
* Minimal fcode that a motion vector component would need.
int mv;
for(f_code=1; f_code<=MAX_FCODE; f_code++){
- for(mv=-MAX_MV; mv<=MAX_MV; mv++){
+ for(mv=-MAX_DMV; mv<=MAX_DMV; mv++){
int len;
if(mv==0) len= ff_mvtab[0][1];
}
}
- mv_penalty[f_code][mv+MAX_MV]= len;
+ mv_penalty[f_code][mv+MAX_DMV]= len;
}
}