*/
void ff_ivi_mc_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
+/**
+ * 8x8 block motion compensation with adding delta
+ *
+ * @param[in,out] buf pointer to the block in the current frame buffer containing delta
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_8x8_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, uint32_t pitch, int mc_type, int mc_type2);
+
+/**
+ * 4x4 block motion compensation with adding delta
+ *
+ * @param[in,out] buf pointer to the block in the current frame buffer containing delta
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_4x4_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, uint32_t pitch, int mc_type, int mc_type2);
+
+/**
+ * motion compensation without adding delta for B-frames
+ *
+ * @param[in,out] buf pointer to the block in the current frame receiving the result
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, uint32_t pitch, int mc_type, int mc_type2);
+
+/**
+ * 4x4 block motion compensation without adding delta for B-frames
+ *
+ * @param[in,out] buf pointer to the block in the current frame receiving the result
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, uint32_t pitch, int mc_type, int mc_type2);
+
#endif /* AVCODEC_IVI_DSP_H */