/**
* @file
- * DSP functions (inverse transforms, motion compensations, wavelet recompostion)
+ * DSP functions (inverse transforms, motion compensations, wavelet recomposition)
* for Indeo Video Interactive codecs.
*/
#ifndef AVCODEC_IVI_DSP_H
#define AVCODEC_IVI_DSP_H
-#include "avcodec.h"
-#include "ivi_common.h"
+#include <stddef.h>
+#include <stdint.h>
+
+#include "ivi.h"
/**
* 5/3 wavelet recomposition filter for Indeo5
* @param[in] dst_pitch pitch of the destination buffer
*/
void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
- const int dst_pitch);
+ const ptrdiff_t dst_pitch);
/**
* Haar wavelet recomposition filter for Indeo 4
* @param[in] dst_pitch pitch of the destination buffer
*/
void ff_ivi_recompose_haar(const IVIPlaneDesc *plane, uint8_t *dst,
- const int dst_pitch);
+ const ptrdiff_t dst_pitch);
/**
* two-dimensional inverse Haar 8x8 transform for Indeo 4
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_inverse_haar_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_inverse_haar_8x8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_row_haar8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_row_haar8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_col_haar8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_col_haar8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_inverse_haar_4x4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_inverse_haar_4x4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_row_haar4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_row_haar4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_col_haar4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_col_haar4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* @param[in] pitch pitch to move to the next y line
* @param[in] blk_size transform block size
*/
-void ff_ivi_dc_haar_2d(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_dc_haar_2d(const int32_t *in, int16_t *out, ptrdiff_t pitch,
int blk_size);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_inverse_slant_8x8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_inverse_slant_4x4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* @param[in] pitch pitch to move to the next y line
* @param[in] blk_size transform block size
*/
-void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
+void ff_ivi_dc_slant_2d(const int32_t *in, int16_t *out, ptrdiff_t pitch, int blk_size);
/**
* inverse 1D row slant transform
* @param[in] pitch pitch to move to the next y line
* @param[in] flags pointer to the array of column flags (unused here)
*/
-void ff_ivi_row_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_row_slant8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_col_slant8(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_col_slant8(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* @param[in] pitch pitch to move to the next y line
* @param[in] flags pointer to the array of column flags (unused here)
*/
-void ff_ivi_row_slant4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_row_slant4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* != 0 - non_empty column, 0 - empty one
* (this array must be filled by caller)
*/
-void ff_ivi_col_slant4(const int32_t *in, int16_t *out, uint32_t pitch,
+void ff_ivi_col_slant4(const int32_t *in, int16_t *out, ptrdiff_t pitch,
const uint8_t *flags);
/**
* DC-only inverse row slant transform
*/
-void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
+void ff_ivi_dc_row_slant(const int32_t *in, int16_t *out, ptrdiff_t pitch, int blk_size);
/**
* DC-only inverse column slant transform
*/
-void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
+void ff_ivi_dc_col_slant(const int32_t *in, int16_t *out, ptrdiff_t pitch, int blk_size);
/**
* Copy the pixels into the frame buffer.
*/
-void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, uint32_t pitch, const uint8_t *flags);
+void ff_ivi_put_pixels_8x8(const int32_t *in, int16_t *out, ptrdiff_t pitch, const uint8_t *flags);
/**
* Copy the DC coefficient into the first pixel of the block and
* zero all others.
*/
-void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, uint32_t pitch, int blk_size);
+void ff_ivi_put_dc_pixel_8x8(const int32_t *in, int16_t *out, ptrdiff_t pitch, int blk_size);
/**
* 8x8 block motion compensation with adding delta
* @param[in] pitch pitch for moving to the next y line
* @param[in] mc_type interpolation type
*/
-void ff_ivi_mc_8x8_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
+void ff_ivi_mc_8x8_delta(int16_t *buf, const int16_t *ref_buf, ptrdiff_t pitch, int mc_type);
/**
* 4x4 block motion compensation with adding delta
* @param[in] pitch pitch for moving to the next y line
* @param[in] mc_type interpolation type
*/
-void ff_ivi_mc_4x4_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
+void ff_ivi_mc_4x4_delta(int16_t *buf, const int16_t *ref_buf, ptrdiff_t pitch, int mc_type);
/**
* motion compensation without adding delta
* @param[in] pitch pitch for moving to the next y line
* @param[in] mc_type interpolation type
*/
-void ff_ivi_mc_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
+void ff_ivi_mc_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, ptrdiff_t pitch, int mc_type);
/**
* 4x4 block motion compensation without adding delta
* @param[in] pitch pitch for moving to the next y line
* @param[in] mc_type interpolation type
*/
-void ff_ivi_mc_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, uint32_t pitch, int mc_type);
+void ff_ivi_mc_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, ptrdiff_t pitch, int mc_type);
+
+/**
+ * 8x8 block motion compensation with adding delta
+ *
+ * @param[in,out] buf pointer to the block in the current frame buffer containing delta
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_8x8_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, ptrdiff_t pitch, int mc_type, int mc_type2);
+
+/**
+ * 4x4 block motion compensation with adding delta
+ *
+ * @param[in,out] buf pointer to the block in the current frame buffer containing delta
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_4x4_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, ptrdiff_t pitch, int mc_type, int mc_type2);
+
+/**
+ * motion compensation without adding delta for B-frames
+ *
+ * @param[in,out] buf pointer to the block in the current frame receiving the result
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_8x8_no_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, ptrdiff_t pitch, int mc_type, int mc_type2);
+
+/**
+ * 4x4 block motion compensation without adding delta for B-frames
+ *
+ * @param[in,out] buf pointer to the block in the current frame receiving the result
+ * @param[in] ref_buf pointer to the corresponding block in the backward reference frame
+ * @param[in] ref_buf2 pointer to the corresponding block in the forward reference frame
+ * @param[in] pitch pitch for moving to the next y line
+ * @param[in] mc_type interpolation type for backward reference
+ * @param[in] mc_type2 interpolation type for forward reference
+ */
+void ff_ivi_mc_avg_4x4_no_delta(int16_t *buf, const int16_t *ref_buf, const int16_t *ref_buf2, ptrdiff_t pitch, int mc_type, int mc_type2);
#endif /* AVCODEC_IVI_DSP_H */