if (reslevelno >= codsty->nreslevels)
continue;
- if (yc % (1 << (rlevel->log2_prec_height + reducedresno)) && y != tile->coord[1][0]) //FIXME this is a subset of the check
+ if (yc % (1LL << (rlevel->log2_prec_height + reducedresno)) && y != tile->coord[1][0]) //FIXME this is a subset of the check
continue;
- if (xc % (1 << (rlevel->log2_prec_width + reducedresno)) && x != tile->coord[0][0]) //FIXME this is a subset of the check
+ if (xc % (1LL << (rlevel->log2_prec_width + reducedresno)) && x != tile->coord[0][0]) //FIXME this is a subset of the check
continue;
// check if a precinct exists
uint8_t reducedresno = codsty->nreslevels - 1 -reslevelno; // ==> N_L - r
Jpeg2000ResLevel *rlevel = comp->reslevel + reslevelno;
- if (yc % (1 << (rlevel->log2_prec_height + reducedresno)) && y != tile->coord[1][0]) //FIXME this is a subset of the check
+ if (yc % (1LL << (rlevel->log2_prec_height + reducedresno)) && y != tile->coord[1][0]) //FIXME this is a subset of the check
continue;
- if (xc % (1 << (rlevel->log2_prec_width + reducedresno)) && x != tile->coord[0][0]) //FIXME this is a subset of the check
+ if (xc % (1LL << (rlevel->log2_prec_width + reducedresno)) && x != tile->coord[0][0]) //FIXME this is a subset of the check
continue;
// check if a precinct exists