#include "libavutil/intreadwrite.h"
#include "libavutil/imgutils.h"
#include "avcodec.h"
+#include "internal.h"
typedef struct {
AVCodecContext *avctx;
avctx->release_buffer(avctx, &c->prev);
}
-static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
+static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
+ AVPacket *avpkt)
{
const uint8_t *buf = avpkt->data;
const uint8_t *buf_end = buf + avpkt->size;
int w, h, i, res;
if (avpkt->size < 2)
- return -1;
+ return AVERROR_INVALIDDATA;
w = (buf[0] + 1) * 8;
h = (buf[1] + 1) * 8;
buf += 2;
- if (av_image_check_size(w, h, 0, avctx))
- return -1;
+ if ((res = av_image_check_size(w, h, 0, avctx)) < 0)
+ return res;
if (w != avctx->width || h != avctx->height) {
if (c->prev.data[0])
maxcnt = w * h;
c->cur.reference = 3;
- if ((res = avctx->get_buffer(avctx, &c->cur)) < 0)
+ if ((res = ff_get_buffer(avctx, &c->cur)) < 0)
return res;
out = (uint16_t *) c->cur.data[0];
if (c->prev.data[0]) {
if (outcnt - maxcnt)
av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);
- *data_size = sizeof(AVFrame);
+ *got_frame = 1;
*(AVFrame*)data = c->cur;
if (c->prev.data[0])
KgvContext * const c = avctx->priv_data;
c->avctx = avctx;
- avctx->pix_fmt = PIX_FMT_RGB555;
+ avctx->pix_fmt = AV_PIX_FMT_RGB555;
avctx->flags |= CODEC_FLAG_EMU_EDGE;
return 0;
.decode = decode_frame,
.flush = decode_flush,
.long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"),
+ .capabilities = CODEC_CAP_DR1,
};