#include <faac.h>
+#include "libavutil/channel_layout.h"
+#include "libavutil/common.h"
#include "avcodec.h"
#include "audio_frame_queue.h"
#include "internal.h"
return 0;
}
+static const int channel_maps[][6] = {
+ { 2, 0, 1 }, //< C L R
+ { 2, 0, 1, 3 }, //< C L R Cs
+ { 2, 0, 1, 3, 4 }, //< C L R Ls Rs
+ { 2, 0, 1, 4, 5, 3 }, //< C L R Ls Rs LFE
+};
+
static av_cold int Faac_encode_init(AVCodecContext *avctx)
{
FaacAudioContext *s = avctx->priv_data;
}
faac_cfg->outputFormat = 1;
faac_cfg->inputFormat = FAAC_INPUT_16BIT;
+ if (avctx->channels > 2)
+ memcpy(faac_cfg->channel_map, channel_maps[avctx->channels-3],
+ avctx->channels * sizeof(int));
avctx->frame_size = samples_input / avctx->channels;
memcpy(avctx->extradata, buffer, avctx->extradata_size);
faac_cfg->outputFormat = 0;
}
-#undef free
free(buffer);
-#define free please_use_av_free
}
if (!faacEncSetConfiguration(s->faac_handle, faac_cfg)) {
{ FF_PROFILE_UNKNOWN },
};
+static const uint64_t faac_channel_layouts[] = {
+ AV_CH_LAYOUT_MONO,
+ AV_CH_LAYOUT_STEREO,
+ AV_CH_LAYOUT_SURROUND,
+ AV_CH_LAYOUT_4POINT0,
+ AV_CH_LAYOUT_5POINT0_BACK,
+ AV_CH_LAYOUT_5POINT1_BACK,
+ 0
+};
+
AVCodec ff_libfaac_encoder = {
.name = "libfaac",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_AAC,
+ .id = AV_CODEC_ID_AAC,
.priv_data_size = sizeof(FaacAudioContext),
.init = Faac_encode_init,
.encode2 = Faac_encode_frame,
.close = Faac_encode_close,
- .capabilities = CODEC_CAP_SMALL_LAST_FRAME | CODEC_CAP_DELAY,
- .sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE},
- .long_name = NULL_IF_CONFIG_SMALL("libfaac AAC (Advanced Audio Codec)"),
- .profiles = NULL_IF_CONFIG_SMALL(profiles),
+ .capabilities = CODEC_CAP_SMALL_LAST_FRAME | CODEC_CAP_DELAY,
+ .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
+ AV_SAMPLE_FMT_NONE },
+ .long_name = NULL_IF_CONFIG_SMALL("libfaac AAC (Advanced Audio Coding)"),
+ .profiles = NULL_IF_CONFIG_SMALL(profiles),
+ .channel_layouts = faac_channel_layouts,
};