#include <lame/lame.h>
#include "libavutil/audioconvert.h"
+#include "libavutil/common.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/log.h"
#include "libavutil/opt.h"
#define OFFSET(x) offsetof(LAMEContext, x)
#define AE AV_OPT_FLAG_AUDIO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
- { "reservoir", "Use bit reservoir.", OFFSET(reservoir), AV_OPT_TYPE_INT, { 1 }, 0, 1, AE },
+ { "reservoir", "Use bit reservoir.", OFFSET(reservoir), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, AE },
{ NULL },
};
AVCodec ff_libmp3lame_encoder = {
.name = "libmp3lame",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP3,
+ .id = AV_CODEC_ID_MP3,
.priv_data_size = sizeof(LAMEContext),
.init = mp3lame_encode_init,
.encode2 = mp3lame_encode_frame,