#define OFFSET(x) offsetof(LAMEContext, x)
#define AE AV_OPT_FLAG_AUDIO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
- { "reservoir", "use bit reservoir", OFFSET(reservoir), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, AE },
- { "joint_stereo", "use joint stereo", OFFSET(joint_stereo), AV_OPT_TYPE_INT, { .i64 = 1 }, 0, 1, AE },
- { "abr", "use ABR", OFFSET(abr), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, AE },
+ { "reservoir", "use bit reservoir", OFFSET(reservoir), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, AE },
+ { "joint_stereo", "use joint stereo", OFFSET(joint_stereo), AV_OPT_TYPE_BOOL, { .i64 = 1 }, 0, 1, AE },
+ { "abr", "use ABR", OFFSET(abr), AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, AE },
{ NULL },
};