#include <speex/speex_stereo.h>
#include <speex/speex_callbacks.h>
-#include "libavutil/audioconvert.h"
+#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "avcodec.h"
+#include "internal.h"
typedef struct {
- AVFrame frame;
SpeexBits bits;
SpeexStereoState stereo;
void *dec_state;
speex_decoder_ctl(s->dec_state, SPEEX_SET_HANDLER, &callback);
}
- avcodec_get_frame_defaults(&s->frame);
- avctx->coded_frame = &s->frame;
-
return 0;
}
uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
LibSpeexContext *s = avctx->priv_data;
+ AVFrame *frame = data;
int16_t *output;
int ret, consumed = 0;
/* get output buffer */
- s->frame.nb_samples = s->frame_size;
- if ((ret = avctx->get_buffer(avctx, &s->frame)) < 0) {
+ frame->nb_samples = s->frame_size;
+ if ((ret = ff_get_buffer(avctx, frame, 0)) < 0) {
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return ret;
}
- output = (int16_t *)s->frame.data[0];
+ output = (int16_t *)frame->data[0];
/* if there is not enough data left for the smallest possible frame or the
next 5 bits are a terminator code, reset the libspeex buffer using the
current packet, otherwise ignore the current packet and keep decoding
frames from the libspeex buffer. */
if (speex_bits_remaining(&s->bits) < 5 ||
- speex_bits_peek_unsigned(&s->bits, 5) == 0x1F) {
+ speex_bits_peek_unsigned(&s->bits, 5) == 0xF) {
/* check for flush packet */
if (!buf || !buf_size) {
*got_frame_ptr = 0;
if (avctx->channels == 2)
speex_decode_stereo_int(output, s->frame_size, &s->stereo);
- *got_frame_ptr = 1;
- *(AVFrame *)data = s->frame;
+ *got_frame_ptr = 1;
return consumed;
}