*/
/**
- * @file mace.c
+ * @file libavcodec/mace.c
* MACE decoder.
*/
* libavcodec api, context stuff, interlaced stereo out).
*/
-static const uint16_t MACEtab1[] = { 0xfff3, 0x0008, 0x004c, 0x00de, 0x00de, 0x004c, 0x0008, 0xfff3 };
+static const int16_t MACEtab1[] = {-13, 8, 76, 222, 222, 76, 8, -13};
-static const uint16_t MACEtab3[] = { 0xffee, 0x008c, 0x008c, 0xffee };
+static const int16_t MACEtab3[] = {-18, 140, 140, -18};
static const int16_t MACEtab2[][4] = {
{ 37, 116, 206, 330}, { 39, 121, 216, 346},
{ 14576, 32767}, { 15226, 32767}, { 15906, 32767}, { 16615, 32767}
};
+static const struct {
+ const int16_t *tab1; const int16_t *tab2; int stride;
+} tabs[] = {
+ {MACEtab1, &MACEtab2[0][0], 4},
+ {MACEtab3, &MACEtab4[0][0], 2},
+ {MACEtab1, &MACEtab2[0][0], 4}
+};
+
#define QT_8S_2_16S(x) (((x) & 0xFF00) | (((x) >> 8) & 0xFF))
typedef struct ChannelData {
- int16_t index, lev, factor, prev2, previous, level;
+ int16_t index, factor, prev2, previous, level;
} ChannelData;
typedef struct MACEContext {
return n;
}
-static void chomp3(ChannelData *chd, int16_t *output, uint8_t val,
- const uint16_t tab1[],
- const int16_t *tab2, int tab2_stride,
- uint32_t numChannels)
+static int16_t read_table(ChannelData *chd, uint8_t val, int tab_idx)
{
int16_t current;
- if (val < tab2_stride)
- current = tab2[((chd->index & 0x7f0) >> 4)*tab2_stride + val];
+ if (val < tabs[tab_idx].stride)
+ current = tabs[tab_idx].tab2[((chd->index & 0x7f0) >> 4) * tabs[tab_idx].stride + val];
else
- current = - 1 - tab2[((chd->index & 0x7f0) >> 4)*tab2_stride + 2*tab2_stride-val-1];
+ current = - 1 - tabs[tab_idx].tab2[((chd->index & 0x7f0) >> 4)*tabs[tab_idx].stride + 2*tabs[tab_idx].stride-val-1];
- current = mace_broken_clip_int16(current + chd->lev);
+ if (( chd->index += tabs[tab_idx].tab1[val]-(chd->index >> 5) ) < 0)
+ chd->index = 0;
- chd->lev = current - (current >> 3);
+ return current;
+}
+
+static void chomp3(ChannelData *chd, int16_t *output, uint8_t val,
+ int tab_idx,
+ uint32_t numChannels)
+{
+
+ int16_t current = read_table(chd, val, tab_idx);
+
+ current = mace_broken_clip_int16(current + chd->level);
+
+ chd->level = current - (current >> 3);
*output = QT_8S_2_16S(current);
- if (( chd->index += tab1[val]-(chd->index >> 5) ) < 0)
- chd->index = 0;
}
static void chomp6(ChannelData *chd, int16_t *output, uint8_t val,
- const uint16_t tab1[],
- const int16_t *tab2, int tab2_stride,
+ int tab_idx,
uint32_t numChannels)
{
- int16_t current;
-
- if (val < tab2_stride)
- current = tab2[((chd->index & 0x7f0) >> 4)*tab2_stride + val];
- else
- current = - 1 - tab2[((chd->index & 0x7f0) >> 4)*tab2_stride + 2*tab2_stride-val-1];
+ int16_t current = read_table(chd, val, tab_idx);
if ((chd->previous ^ current) >= 0) {
chd->factor = FFMIN(chd->factor + 506, 32767);
current = mace_broken_clip_int16(current + chd->level);
- chd->level = ((current*chd->factor) >> 15);
+ chd->level = (current*chd->factor) >> 15;
current >>= 1;
output[0] = QT_8S_2_16S(chd->previous + chd->prev2 -
((chd->prev2-current) >> 2));
chd->prev2 = chd->previous;
chd->previous = current;
-
- if ((chd->index += tab1[val] - (chd->index >> 5)) < 0)
- chd->index = 0;
}
static av_cold int mace_decode_init(AVCodecContext * avctx)
return 0;
}
-static int mace3_decode_frame(AVCodecContext *avctx,
+static int mace_decode_frame(AVCodecContext *avctx,
void *data, int *data_size,
- const uint8_t *buf, int buf_size)
+ AVPacket *avpkt)
{
+ const uint8_t *buf = avpkt->data;
+ int buf_size = avpkt->size;
int16_t *samples = data;
MACEContext *ctx = avctx->priv_data;
- int i, j, k;
+ int i, j, k, l;
+ int is_mace3 = (avctx->codec_id == CODEC_ID_MACE3);
- for(i = 0; i < avctx->channels; i++) {
- int16_t *output = samples + i;
-
- for (j=0; j < buf_size / 2 / avctx->channels; j++)
- for (k=0; k < 2; k++) {
- uint8_t pkt = buf[i*2 + j*2*avctx->channels + k];
- chomp3(&ctx->chd[i], output, pkt &7, MACEtab1, MACEtab2,
- 4, avctx->channels);
- output += avctx->channels;
- chomp3(&ctx->chd[i], output,(pkt >> 3) &3, MACEtab3, MACEtab4,
- 2, avctx->channels);
- output += avctx->channels;
- chomp3(&ctx->chd[i], output, pkt >> 5 , MACEtab1, MACEtab2,
- 4, avctx->channels);
- output += avctx->channels;
- }
+ if (*data_size < (3 * buf_size << (2-is_mace3))) {
+ av_log(avctx, AV_LOG_ERROR, "Output buffer too small!\n");
+ return -1;
}
- *data_size = 2 * 3 * buf_size;
+ for(i = 0; i < avctx->channels; i++) {
+ int16_t *output = samples + i;
- return buf_size;
-}
+ for (j=0; j < buf_size / (avctx->channels << is_mace3); j++)
+ for (k=0; k < (1 << is_mace3); k++) {
+ uint8_t pkt = buf[(i << is_mace3) +
+ (j*avctx->channels << is_mace3) + k];
-static int mace6_decode_frame(AVCodecContext *avctx,
- void *data, int *data_size,
- const uint8_t *buf, int buf_size)
-{
- int16_t *samples = data;
- MACEContext *ctx = avctx->priv_data;
- int i, j;
+ uint8_t val[2][3] = {{pkt >> 5, (pkt >> 3) & 3, pkt & 7 },
+ {pkt & 7 , (pkt >> 3) & 3, pkt >> 5}};
- for(i = 0; i < avctx->channels; i++) {
- int16_t *output = samples + i;
+ for (l=0; l < 3; l++) {
+ if (is_mace3)
+ chomp3(&ctx->chd[i], output, val[1][l], l,
+ avctx->channels);
+ else
+ chomp6(&ctx->chd[i], output, val[0][l], l,
+ avctx->channels);
- for (j = 0; j < buf_size / avctx->channels; j++) {
- uint8_t pkt = buf[i + j*avctx->channels];
-
- chomp6(&ctx->chd[i], output, pkt >> 5 , MACEtab1, MACEtab2,
- 4, avctx->channels);
- output += avctx->channels << 1;
- chomp6(&ctx->chd[i], output,(pkt >> 3) & 3, MACEtab3, MACEtab4,
- 2, avctx->channels);
- output += avctx->channels << 1;
- chomp6(&ctx->chd[i], output, pkt & 7, MACEtab1, MACEtab2,
- 4, avctx->channels);
- output += avctx->channels << 1;
- }
+ output += avctx->channels << (1-is_mace3);
+ }
+ }
}
- *data_size = 2 * 6 * buf_size;
+ *data_size = 3 * buf_size << (2-is_mace3);
return buf_size;
}
mace_decode_init,
NULL,
NULL,
- mace3_decode_frame,
+ mace_decode_frame,
.long_name = NULL_IF_CONFIG_SMALL("MACE (Macintosh Audio Compression/Expansion) 3:1"),
};
mace_decode_init,
NULL,
NULL,
- mace6_decode_frame,
+ mace_decode_frame,
.long_name = NULL_IF_CONFIG_SMALL("MACE (Macintosh Audio Compression/Expansion) 6:1"),
};