static av_cold void mdec_common_init(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
- dsputil_init(&a->dsp, avctx);
+ ff_dsputil_init(&a->dsp, avctx);
a->mb_width = (avctx->coded_width + 15) / 16;
a->mb_height = (avctx->coded_height + 15) / 16;
static av_cold int decode_init_thread_copy(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
- AVFrame *p = (AVFrame*)&a->picture;
+ AVFrame *p = &a->picture;
avctx->coded_frame= p;
a->avctx= avctx;
.long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
.init_thread_copy= ONLY_IF_THREADS_ENABLED(decode_init_thread_copy)
};
-