*
* based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl>
*
- * This file is part of Libav.
+ * This file is part of FFmpeg.
*
- * Libav is free software; you can redistribute it and/or
+ * FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * Libav is distributed in the hope that it will be useful,
+ * FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
+ * License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "dsputil.h"
#include "mpegvideo.h"
#include "mpeg12.h"
+#include "thread.h"
typedef struct MDECContext{
AVCodecContext *avctx;
int i;
if(p->data[0])
- avctx->release_buffer(avctx, p);
+ ff_thread_release_buffer(avctx, p);
p->reference= 0;
- if(avctx->get_buffer(avctx, p) < 0){
+ if(ff_thread_get_buffer(avctx, p) < 0){
av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
return -1;
}
a->mb_width = (avctx->coded_width + 15) / 16;
a->mb_height = (avctx->coded_height + 15) / 16;
+ avcodec_get_frame_defaults(&a->picture);
avctx->coded_frame= &a->picture;
a->avctx= avctx;
}
return 0;
}
+static av_cold int decode_init_thread_copy(AVCodecContext *avctx){
+ MDECContext * const a = avctx->priv_data;
+ AVFrame *p = (AVFrame*)&a->picture;
+
+ avctx->coded_frame= p;
+ a->avctx= avctx;
+
+ p->qscale_table= av_mallocz(a->mb_width);
+
+ return 0;
+}
+
+
static av_cold int decode_end(AVCodecContext *avctx){
MDECContext * const a = avctx->priv_data;
NULL,
decode_end,
decode_frame,
- CODEC_CAP_DR1,
+ CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
.long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
+ .init_thread_copy= ONLY_IF_THREADS_ENABLED(decode_init_thread_copy)
};