point_transform += bits - s->bits;
- av_assert0(nb_components==1 || nb_components==3);
+ av_assert0(nb_components>=1 && nb_components<=3);
for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
while ((src + t < buf_end) && x == 0xff)
x = src[t++];
if (x & 0x80) {
- t -= 2;
+ t -= FFMIN(2, t);
break;
}
}