key += (1<<(ME_MAP_MV_BITS-1)) + (1<<(2*ME_MAP_MV_BITS-1));
- if((key&((-1)<<(2*ME_MAP_MV_BITS))) != map_generation) continue;
+ if ((key & (-(1 << (2 * ME_MAP_MV_BITS)))) != map_generation)
+ continue;
minima[j].height= score_map[i];
minima[j].x= key & ((1<<ME_MAP_MV_BITS)-1); key>>=ME_MAP_MV_BITS;