if (ctx->vol_sprite_usage == STATIC_SPRITE ||
ctx->vol_sprite_usage == GMC_SPRITE) {
if (ctx->vol_sprite_usage == STATIC_SPRITE) {
- s->sprite_width = get_bits(gb, 13);
+ skip_bits(gb, 13); // sprite_width
skip_bits1(gb); /* marker */
- s->sprite_height = get_bits(gb, 13);
+ skip_bits(gb, 13); // sprite_height
skip_bits1(gb); /* marker */
- s->sprite_left = get_bits(gb, 13);
+ skip_bits(gb, 13); // sprite_left
skip_bits1(gb); /* marker */
- s->sprite_top = get_bits(gb, 13);
+ skip_bits(gb, 13); // sprite_top
skip_bits1(gb); /* marker */
}
s->num_sprite_warping_points = get_bits(gb, 6);