*/
/**
- * @file libavcodec/mpegaudio.h
+ * @file
* mpeg audio declarations for both encoder and decoder.
*/
#ifndef AVCODEC_MPEGAUDIO_H
#define AVCODEC_MPEGAUDIO_H
+#ifndef CONFIG_FLOAT
+# define CONFIG_FLOAT 0
+#endif
+
#include "avcodec.h"
#include "get_bits.h"
#include "dsputil.h"
+#include "fft.h"
#define CONFIG_AUDIO_NONSHORT 0
#define FIX(a) ((int)((a) * FRAC_ONE))
-#if CONFIG_MPEGAUDIO_HP && CONFIG_AUDIO_NONSHORT
+#if CONFIG_FLOAT
+typedef float OUT_INT;
+#define OUT_FMT AV_SAMPLE_FMT_FLT
+#elif CONFIG_MPEGAUDIO_HP && CONFIG_AUDIO_NONSHORT
typedef int32_t OUT_INT;
#define OUT_MAX INT32_MAX
#define OUT_MIN INT32_MIN
#define OUT_SHIFT (WFRAC_BITS + FRAC_BITS - 31)
-#define OUT_FMT SAMPLE_FMT_S32
+#define OUT_FMT AV_SAMPLE_FMT_S32
#else
typedef int16_t OUT_INT;
#define OUT_MAX INT16_MAX
#define OUT_MIN INT16_MIN
#define OUT_SHIFT (WFRAC_BITS + FRAC_BITS - 15)
-#define OUT_FMT SAMPLE_FMT_S16
+#define OUT_FMT AV_SAMPLE_FMT_S16
#endif
-#if FRAC_BITS <= 15
+#if CONFIG_FLOAT
+# define INTFLOAT float
+typedef float MPA_INT;
+#elif FRAC_BITS <= 15
+# define INTFLOAT int
typedef int16_t MPA_INT;
#else
+# define INTFLOAT int
typedef int32_t MPA_INT;
#endif
int preflag;
int short_start, long_end; /* long/short band indexes */
uint8_t scale_factors[40];
- int32_t sb_hybrid[SBLIMIT * 18]; /* 576 samples */
+ INTFLOAT sb_hybrid[SBLIMIT * 18]; /* 576 samples */
} GranuleDef;
#define MPA_DECODE_HEADER \
GetBitContext in_gb;
DECLARE_ALIGNED(16, MPA_INT, synth_buf)[MPA_MAX_CHANNELS][512 * 2];
int synth_buf_offset[MPA_MAX_CHANNELS];
- DECLARE_ALIGNED(16, int32_t, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT];
- int32_t mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */
+ DECLARE_ALIGNED(16, INTFLOAT, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT];
+ INTFLOAT mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */
GranuleDef granules[2][2]; /* Used in Layer 3 */
#ifdef DEBUG
int frame_count;
#endif
- void (*compute_antialias)(struct MPADecodeContext *s, struct GranuleDef *g);
int adu_mode; ///< 0 for standard mp3, 1 for adu formatted mp3
int dither_state;
int error_recognition;
AVCodecContext* avctx;
+#if CONFIG_FLOAT
+ DCTContext dct;
+#endif
+ void (*apply_window_mp3)(MPA_INT *synth_buf, MPA_INT *window,
+ int *dither_state, OUT_INT *samples, int incr);
} MPADecodeContext;
/* layer 3 huffman tables */
void ff_mpa_synth_filter(MPA_INT *synth_buf_ptr, int *synth_buf_offset,
MPA_INT *window, int *dither_state,
OUT_INT *samples, int incr,
- int32_t sb_samples[SBLIMIT]);
+ INTFLOAT sb_samples[SBLIMIT]);
+
+void ff_mpa_synth_init_float(MPA_INT *window);
+void ff_mpa_synth_filter_float(MPADecodeContext *s,
+ MPA_INT *synth_buf_ptr, int *synth_buf_offset,
+ MPA_INT *window, int *dither_state,
+ OUT_INT *samples, int incr,
+ INTFLOAT sb_samples[SBLIMIT]);
+
+void ff_mpegaudiodec_init_mmx(MPADecodeContext *s);
+void ff_mpegaudiodec_init_altivec(MPADecodeContext *s);
/* fast header check for resync */
static inline int ff_mpa_check_header(uint32_t header){