#include "parser.h"
#include "mpegaudiodecheader.h"
#include "libavutil/common.h"
-
+#include "libavformat/id3v1.h" // for ID3v1_TAG_SIZE
typedef struct MpegAudioParseContext {
ParseContext pc;
uint32_t state= pc->state;
int i;
int next= END_NOT_FOUND;
+ int flush = !buf_size;
for(i=0; i<buf_size; ){
if(s->frame_size){
return buf_size;
}
+ if (flush && buf_size >= ID3v1_TAG_SIZE && memcmp(buf, "TAG", 3) == 0) {
+ *poutbuf = NULL;
+ *poutbuf_size = 0;
+ return next;
+ }
+
*poutbuf = buf;
*poutbuf_size = buf_size;
return next;