AVCodec ff_mp1float_decoder = {
.name = "mp1float",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP1,
+ .id = AV_CODEC_ID_MP1,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
-#if FF_API_PARSE_FRAME
- .capabilities = CODEC_CAP_PARSE_ONLY,
-#endif
+ .capabilities = CODEC_CAP_DR1,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
+ .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_FLT,
+ AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder = {
.name = "mp2float",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP2,
+ .id = AV_CODEC_ID_MP2,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
-#if FF_API_PARSE_FRAME
- .capabilities = CODEC_CAP_PARSE_ONLY,
-#endif
+ .capabilities = CODEC_CAP_DR1,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
+ .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_FLT,
+ AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder = {
.name = "mp3float",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP3,
+ .id = AV_CODEC_ID_MP3,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
-#if FF_API_PARSE_FRAME
- .capabilities = CODEC_CAP_PARSE_ONLY,
-#endif
+ .capabilities = CODEC_CAP_DR1,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
+ .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_FLT,
+ AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder = {
.name = "mp3adufloat",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP3ADU,
+ .id = AV_CODEC_ID_MP3ADU,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame_adu,
-#if FF_API_PARSE_FRAME
- .capabilities = CODEC_CAP_PARSE_ONLY,
-#endif
+ .capabilities = CODEC_CAP_DR1,
.flush = flush,
.long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
+ .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_FLT,
+ AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder = {
.name = "mp3on4float",
.type = AVMEDIA_TYPE_AUDIO,
- .id = CODEC_ID_MP3ON4,
+ .id = AV_CODEC_ID_MP3ON4,
.priv_data_size = sizeof(MP3On4DecodeContext),
.init = decode_init_mp3on4,
.close = decode_close_mp3on4,
.decode = decode_frame_mp3on4,
+ .capabilities = CODEC_CAP_DR1,
.flush = flush_mp3on4,
.long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"),
+ .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_NONE },
};
#endif