*/
#include "config.h"
+#include "libavutil/attributes.h"
#include "mpegaudiodsp.h"
#include "dct.h"
#include "dct32.h"
-void ff_mpadsp_init(MPADSPContext *s)
+av_cold void ff_mpadsp_init(MPADSPContext *s)
{
DCTContext dct;
ff_dct_init(&dct, 5, DCT_II);
+ ff_init_mpadsp_tabs_float();
+ ff_init_mpadsp_tabs_fixed();
s->apply_window_float = ff_mpadsp_apply_window_float;
s->apply_window_fixed = ff_mpadsp_apply_window_fixed;
s->dct32_float = dct.dct32;
s->dct32_fixed = ff_dct32_fixed;
+ s->imdct36_blocks_float = ff_imdct36_blocks_float;
+ s->imdct36_blocks_fixed = ff_imdct36_blocks_fixed;
+
+ if (ARCH_AARCH64) ff_mpadsp_init_aarch64(s);
if (ARCH_ARM) ff_mpadsp_init_arm(s);
- if (HAVE_MMX) ff_mpadsp_init_mmx(s);
- if (HAVE_ALTIVEC) ff_mpadsp_init_altivec(s);
+ if (ARCH_PPC) ff_mpadsp_init_ppc(s);
+ if (ARCH_X86) ff_mpadsp_init_x86(s);
}