#include "libavutil/imgutils.h"
#include "libavutil/internal.h"
#include "libavutil/motion_vector.h"
-#include "libavutil/timer.h"
#include "avcodec.h"
#include "blockdsp.h"
#include "h264chroma.h"
ff_init_scantable(s->idsp.idct_permutation, &s->intra_v_scantable, ff_alternate_vertical_scan);
}
-static int alloc_picture(MpegEncContext *s, Picture *pic, int shared)
+static int alloc_picture(MpegEncContext *s, Picture *pic)
{
- return ff_alloc_picture(s->avctx, pic, &s->me, &s->sc, shared, 0,
+ return ff_alloc_picture(s->avctx, pic, &s->me, &s->sc, 0, 0,
s->chroma_x_shift, s->chroma_y_shift, s->out_format,
s->mb_stride, s->mb_width, s->mb_height, s->b8_stride,
&s->linesize, &s->uvlinesize);
MpegEncContext bak;
int i, ret;
// FIXME copy only needed parts
- // START_TIMER
backup_duplicate_context(&bak, dst);
memcpy(dst, src, sizeof(MpegEncContext));
backup_duplicate_context(dst, &bak);
"scratch buffers.\n");
return ret;
}
- // STOP_TIMER("update_duplicate_context")
- // about 10k cycles / 0.01 sec for 1000frames on 1ghz with 2 threads
return 0;
}
pic->f->coded_picture_number = s->coded_picture_number++;
- if (alloc_picture(s, pic, 0) < 0)
+ if (alloc_picture(s, pic) < 0)
return -1;
s->current_picture_ptr = pic;
s->last_picture_ptr->f->key_frame = 0;
s->last_picture_ptr->f->pict_type = AV_PICTURE_TYPE_P;
- if (alloc_picture(s, s->last_picture_ptr, 0) < 0) {
+ if (alloc_picture(s, s->last_picture_ptr) < 0) {
s->last_picture_ptr = NULL;
return -1;
}
s->next_picture_ptr->f->key_frame = 0;
s->next_picture_ptr->f->pict_type = AV_PICTURE_TYPE_P;
- if (alloc_picture(s, s->next_picture_ptr, 0) < 0) {
+ if (alloc_picture(s, s->next_picture_ptr) < 0) {
s->next_picture_ptr = NULL;
return -1;
}