s->umvplus = 1;
if (avctx->flags & CODEC_FLAG_H263P_AIV)
s->alt_inter_vlc = 1;
+ if (avctx->flags & CODEC_FLAG_H263P_SLICE_STRUCT)
+ s->h263_slice_structured = 1;
#endif
s->h263_aic= (avctx->flags & CODEC_FLAG_AC_PRED) ? 1:0;
s->modified_quant= s->h263_aic;
s->loop_filter= (avctx->flags & CODEC_FLAG_LOOP_FILTER) ? 1:0;
s->unrestricted_mv= s->obmc || s->loop_filter || s->umvplus;
- s->h263_slice_structured= (s->flags & CODEC_FLAG_H263P_SLICE_STRUCT) ? 1:0;
/* /Fx */
/* These are just to be sure */
s->input_picture[0]->f.data[i] = NULL;
s->input_picture[0]->f.type = 0;
}else{
- assert( s->input_picture[0]->type==FF_BUFFER_TYPE_USER
- || s->input_picture[0]->type==FF_BUFFER_TYPE_INTERNAL);
+ assert( s->input_picture[0]->f.type == FF_BUFFER_TYPE_USER
+ || s->input_picture[0]->f.type == FF_BUFFER_TYPE_INTERNAL);
s->avctx->release_buffer(s->avctx, (AVFrame*)s->input_picture[0]);
}
}else{
// input is not a shared pix -> reuse buffer for current_pix
- assert( s->reordered_input_picture[0]->type==FF_BUFFER_TYPE_USER
- || s->reordered_input_picture[0]->type==FF_BUFFER_TYPE_INTERNAL);
+ assert( s->reordered_input_picture[0]->f.type == FF_BUFFER_TYPE_USER
+ || s->reordered_input_picture[0]->f.type == FF_BUFFER_TYPE_INTERNAL);
s->current_picture_ptr= s->reordered_input_picture[0];
for(i=0; i<4; i++){
int varc;
int sum = s->dsp.pix_sum(pix, s->linesize);
- varc = (s->dsp.pix_norm1(pix, s->linesize) - (((unsigned)(sum*sum))>>8) + 500 + 128)>>8;
+ varc = (s->dsp.pix_norm1(pix, s->linesize) - (((unsigned)sum*sum)>>8) + 500 + 128)>>8;
s->current_picture.mb_var [s->mb_stride * mb_y + mb_x] = varc;
s->current_picture.mb_mean[s->mb_stride * mb_y + mb_x] = (sum+128)>>8;
ff_mjpeg_encode_stuffing(&s->pb);
}
- align_put_bits(&s->pb);
+ avpriv_align_put_bits(&s->pb);
flush_put_bits(&s->pb);
if((s->flags&CODEC_FLAG_PASS1) && !s->partitioned_frame)
pb_bits_count= put_bits_count(&s->pb);
flush_put_bits(&s->pb);
- ff_copy_bits(&backup_s.pb, bit_buf[next_block^1], pb_bits_count);
+ avpriv_copy_bits(&backup_s.pb, bit_buf[next_block^1], pb_bits_count);
s->pb= backup_s.pb;
if(s->data_partitioning){
pb2_bits_count= put_bits_count(&s->pb2);
flush_put_bits(&s->pb2);
- ff_copy_bits(&backup_s.pb2, bit_buf2[next_block^1], pb2_bits_count);
+ avpriv_copy_bits(&backup_s.pb2, bit_buf2[next_block^1], pb2_bits_count);
s->pb2= backup_s.pb2;
tex_pb_bits_count= put_bits_count(&s->tex_pb);
flush_put_bits(&s->tex_pb);
- ff_copy_bits(&backup_s.tex_pb, bit_buf_tex[next_block^1], tex_pb_bits_count);
+ avpriv_copy_bits(&backup_s.tex_pb, bit_buf_tex[next_block^1], tex_pb_bits_count);
s->tex_pb= backup_s.tex_pb;
}
s->last_bits= put_bits_count(&s->pb);
assert(put_bits_count(&src->pb) % 8 ==0);
assert(put_bits_count(&dst->pb) % 8 ==0);
- ff_copy_bits(&dst->pb, src->pb.buf, put_bits_count(&src->pb));
+ avpriv_copy_bits(&dst->pb, src->pb.buf, put_bits_count(&src->pb));
flush_put_bits(&dst->pb);
}
/* must be called before writing the header */
static void set_frame_distances(MpegEncContext * s){
- assert(s->current_picture_ptr->pts != AV_NOPTS_VALUE);
+ assert(s->current_picture_ptr->f.pts != AV_NOPTS_VALUE);
s->time = s->current_picture_ptr->f.pts * s->avctx->time_base.num;
if(s->pict_type==AV_PICTURE_TYPE_B){
#define OFFSET(x) offsetof(MpegEncContext, x)
#define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption h263_options[] = {
- { "obmc", "use overlapped block motion compensation.", OFFSET(obmc), FF_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "obmc", "use overlapped block motion compensation.", OFFSET(obmc), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "structured_slices","Write slice start position at every GOB header instead of just GOB number.", OFFSET(h263_slice_structured), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE},
{ NULL },
};
};
static const AVOption h263p_options[] = {
- { "umv", "Use unlimited motion vectors.", OFFSET(umvplus), FF_OPT_TYPE_INT, { 0 }, 0, 1, VE },
- { "aiv", "Use alternative inter VLC.", OFFSET(alt_inter_vlc), FF_OPT_TYPE_INT, { 0 }, 0, 1, VE },
- { "obmc", "use overlapped block motion compensation.", OFFSET(obmc), FF_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "umv", "Use unlimited motion vectors.", OFFSET(umvplus), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "aiv", "Use alternative inter VLC.", OFFSET(alt_inter_vlc), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "obmc", "use overlapped block motion compensation.", OFFSET(obmc), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE },
+ { "structured_slices", "Write slice start position at every GOB header instead of just GOB number.", OFFSET(h263_slice_structured), AV_OPT_TYPE_INT, { 0 }, 0, 1, VE},
{ NULL },
};
static const AVClass h263p_class = {