/**
* Initializes the block field of the MpegEncContext pointer passed as
* parameter after making sure that the data is not corrupted.
+ * In order to implement something like direct rendering instead of decoding
+ * coefficients in s->blocks and then copying them, copy them directly
+ * into the data_blocks array provided by xvmc.
*/
void ff_xvmc_init_block(MpegEncContext *s)
{
struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2];
- assert(render && render->unique_id == AV_XVMC_RENDER_MAGIC);
+ assert(render && render->xvmc_id == AV_XVMC_ID);
s->block = (DCTELEM *)(render->data_blocks + render->next_free_data_block_num * 64);
}
+/**
+ * Fill individual block pointers, so there are no gaps in the data_block array
+ * in case not all blocks in MB are coded.
+ */
void ff_xvmc_pack_pblocks(MpegEncContext *s, int cbp)
{
int i, j = 0;
}
/**
+ * Find and store the surfaces that are used as reference frames.
* This function should be called for every new field and/or frame.
* It should be safe to call the function a few times for the same field.
*/
const int mb_block_count = 4 + (1 << s->chroma_format);
assert(avctx);
- if (!render || render->unique_id != AV_XVMC_RENDER_MAGIC ||
+ if (!render || render->xvmc_id != AV_XVMC_ID ||
!render->data_blocks || !render->mv_blocks) {
av_log(avctx, AV_LOG_ERROR,
"Render token doesn't look as expected.\n");
render->filled_mv_blocks_num);
return -1;
}
- if (render->total_number_of_mv_blocks < 1 ||
- render->total_number_of_data_blocks < mb_block_count) {
+ if (render->allocated_mv_blocks < 1 ||
+ render->allocated_data_blocks < mb_block_count) {
av_log(avctx, AV_LOG_ERROR,
"Rendering surface doesn't provide enough block structures to work with.\n");
return -1;
next = (struct xvmc_pix_fmt*)s->next_picture.data[2];
if (!next)
return -1;
- if (next->unique_id != AV_XVMC_RENDER_MAGIC)
+ if (next->xvmc_id != AV_XVMC_ID)
return -1;
render->p_future_surface = next->p_surface;
// no return here, going to set forward prediction
last = (struct xvmc_pix_fmt*)s->last_picture.data[2];
if (!last)
last = render; // predict second field from the first
- if (last->unique_id != AV_XVMC_RENDER_MAGIC)
+ if (last->xvmc_id != AV_XVMC_ID)
return -1;
render->p_past_surface = last->p_surface;
return 0;
}
/**
- * This function should be called for every new field and/or frame.
+ * Complete frame/field rendering by passing any remaining blocks.
+ * Normally ff_draw_horiz_band() is called for each slice, however,
+ * some leftover blocks, for example from error_resilience(), may remain.
* It should be safe to call the function a few times for the same field.
*/
void ff_xvmc_field_end(MpegEncContext *s)
ff_draw_horiz_band(s, 0, 0);
}
+/**
+ * Synthesize the data needed by XvMC to render one macroblock of data.
+ * Fill all relevant fields, if necessary do IDCT.
+ */
void ff_xvmc_decode_mb(MpegEncContext *s)
{
XvMCMacroBlock *mv_block;
// start of XVMC-specific code
render = (struct xvmc_pix_fmt*)s->current_picture.data[2];
assert(render);
- assert(render->unique_id == AV_XVMC_RENDER_MAGIC);
+ assert(render->xvmc_id == AV_XVMC_ID);
assert(render->mv_blocks);
// take the next free macroblock
}
render->filled_mv_blocks_num++;
- assert(render->filled_mv_blocks_num <= render->total_number_of_mv_blocks);
- assert(render->next_free_data_block_num <= render->total_number_of_data_blocks);
+ assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks);
+ assert(render->next_free_data_block_num <= render->allocated_data_blocks);
/* The above conditions should not be able to fail as long as this function
* is used and the following 'if ()' automatically calls a callback to free
* blocks. */
- if (render->filled_mv_blocks_num == render->total_number_of_mv_blocks)
+ if (render->filled_mv_blocks_num == render->allocated_mv_blocks)
ff_draw_horiz_band(s, 0, 0);
}