render->filled_mv_blocks_num);
return -1;
}
- if (render->total_number_of_mv_blocks < 1 ||
- render->total_number_of_data_blocks < mb_block_count) {
+ if (render->allocated_mv_blocks < 1 ||
+ render->allocated_data_blocks < mb_block_count) {
av_log(avctx, AV_LOG_ERROR,
"Rendering surface doesn't provide enough block structures to work with.\n");
return -1;
}
render->filled_mv_blocks_num++;
- assert(render->filled_mv_blocks_num <= render->total_number_of_mv_blocks);
- assert(render->next_free_data_block_num <= render->total_number_of_data_blocks);
+ assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks);
+ assert(render->next_free_data_block_num <= render->allocated_data_blocks);
/* The above conditions should not be able to fail as long as this function
* is used and the following 'if ()' automatically calls a callback to free
* blocks. */
- if (render->filled_mv_blocks_num == render->total_number_of_mv_blocks)
+ if (render->filled_mv_blocks_num == render->allocated_mv_blocks)
ff_draw_horiz_band(s, 0, 0);
}