*/
#include <limits.h>
+#include <X11/extensions/XvMC.h>
#include "avcodec.h"
#include "dsputil.h"
/**
* Initializes the block field of the MpegEncContext pointer passed as
* parameter after making sure that the data is not corrupted.
- * In order to implement something like direct rendering instead of decodeing
- * coefficients in s->blocks and then copy them, do that directly
+ * In order to implement something like direct rendering instead of decoding
+ * coefficients in s->blocks and then copying them, copy them directly
* into the data_blocks array provided by xvmc.
*/
void ff_xvmc_init_block(MpegEncContext *s)
{
struct xvmc_pix_fmt *render = (struct xvmc_pix_fmt*)s->current_picture.data[2];
- assert(render && render->unique_id == AV_XVMC_RENDER_MAGIC);
+ assert(render && render->xvmc_id == AV_XVMC_ID);
- s->block = (DCTELEM *)(render->data_blocks + render->next_free_data_block_num * 64);
+ s->block = (DCTELEM (*)[64])(render->data_blocks + render->next_free_data_block_num * 64);
}
/**
- * Fill individual block pointers, so there are no gaps in the data_block array
- * in case not all blocks in MB are coded.
+ * Fills individual block pointers, so there are no gaps in the data_block array
+ * in case not all blocks in the macroblock are coded.
*/
void ff_xvmc_pack_pblocks(MpegEncContext *s, int cbp)
{
cbp <<= 12-mb_block_count;
for (i = 0; i < mb_block_count; i++) {
if (cbp & (1 << 11))
- s->pblocks[i] = (short *)(&s->block[j++]);
+ s->pblocks[i] = &s->block[j++];
else
s->pblocks[i] = NULL;
- cbp+=cbp;
+ cbp += cbp;
}
}
/**
- * Find and store the surfaces that are used as reference frames.
+ * Finds and stores the surfaces that are used as reference frames.
* This function should be called for every new field and/or frame.
* It should be safe to call the function a few times for the same field.
*/
-int ff_xvmc_field_start(MpegEncContext*s, AVCodecContext *avctx)
+int ff_xvmc_field_start(MpegEncContext *s, AVCodecContext *avctx)
{
struct xvmc_pix_fmt *last, *next, *render = (struct xvmc_pix_fmt*)s->current_picture.data[2];
const int mb_block_count = 4 + (1 << s->chroma_format);
assert(avctx);
- if (!render || render->unique_id != AV_XVMC_RENDER_MAGIC ||
- !render->data_blocks || !render->mv_blocks) {
+ if (!render || render->xvmc_id != AV_XVMC_ID ||
+ !render->data_blocks || !render->mv_blocks ||
+ (unsigned int)render->allocated_mv_blocks > INT_MAX/(64*6) ||
+ (unsigned int)render->allocated_data_blocks > INT_MAX/64 ||
+ !render->p_surface) {
av_log(avctx, AV_LOG_ERROR,
"Render token doesn't look as expected.\n");
return -1; // make sure that this is a render packet
render->filled_mv_blocks_num);
return -1;
}
- if (render->total_number_of_mv_blocks < 1 ||
- render->total_number_of_data_blocks < mb_block_count) {
+ if (render->allocated_mv_blocks < 1 ||
+ render->allocated_data_blocks < render->allocated_mv_blocks*mb_block_count ||
+ render->start_mv_blocks_num >= render->allocated_mv_blocks ||
+ render->next_free_data_block_num >
+ render->allocated_data_blocks -
+ mb_block_count*(render->allocated_mv_blocks-render->start_mv_blocks_num)) {
av_log(avctx, AV_LOG_ERROR,
"Rendering surface doesn't provide enough block structures to work with.\n");
return -1;
next = (struct xvmc_pix_fmt*)s->next_picture.data[2];
if (!next)
return -1;
- if (next->unique_id != AV_XVMC_RENDER_MAGIC)
+ if (next->xvmc_id != AV_XVMC_ID)
return -1;
render->p_future_surface = next->p_surface;
// no return here, going to set forward prediction
last = (struct xvmc_pix_fmt*)s->last_picture.data[2];
if (!last)
last = render; // predict second field from the first
- if (last->unique_id != AV_XVMC_RENDER_MAGIC)
+ if (last->xvmc_id != AV_XVMC_ID)
return -1;
render->p_past_surface = last->p_surface;
return 0;
}
/**
- * Complete frame/field rendering by passing any remaining blocks.
- * Normally ff_draw_horiz_band() is called on each slice, however
- * there may be some remaining blocks, for example put by error_resilience.
+ * Completes frame/field rendering by passing any remaining blocks.
+ * Normally ff_draw_horiz_band() is called for each slice, however,
+ * some leftover blocks, for example from error_resilience(), may remain.
* It should be safe to call the function a few times for the same field.
*/
void ff_xvmc_field_end(MpegEncContext *s)
}
/**
- * Synthesize the data needed by XvMC to render one macroblock of data.
- * Fill all relevent fields, if necessery do IDCT.
+ * Synthesizes the data needed by XvMC to render one macroblock of data.
+ * Fills all relevant fields, if necessary do IDCT.
*/
void ff_xvmc_decode_mb(MpegEncContext *s)
{
// start of XVMC-specific code
render = (struct xvmc_pix_fmt*)s->current_picture.data[2];
assert(render);
- assert(render->unique_id == AV_XVMC_RENDER_MAGIC);
+ assert(render->xvmc_id == AV_XVMC_ID);
assert(render->mv_blocks);
// take the next free macroblock
if (s->flags & CODEC_FLAG_GRAY) {
if (s->mb_intra) { // intra frames are always full chroma blocks
for (i = 4; i < blocks_per_mb; i++) {
- memset(s->pblocks[i], 0, sizeof(short)*64); // so we need to clear them
+ memset(s->pblocks[i], 0, sizeof(*s->pblocks[i])); // so we need to clear them
if (!render->unsigned_intra)
- s->pblocks[i][0] = 1 << 10;
+ *s->pblocks[i][0] = 1 << 10;
}
} else {
cbp &= 0xf << (blocks_per_mb - 4);
if (s->block_last_index[i] >= 0) {
// I do not have unsigned_intra MOCO to test, hope it is OK.
if (s->mb_intra && (render->idct || (!render->idct && !render->unsigned_intra)))
- s->pblocks[i][0] -= 1 << 10;
+ *s->pblocks[i][0] -= 1 << 10;
if (!render->idct) {
- s->dsp.idct(s->pblocks[i]);
+ s->dsp.idct(*s->pblocks[i]);
/* It is unclear if MC hardware requires pixel diff values to be
* in the range [-255;255]. TODO: Clipping if such hardware is
* ever found. As of now it would only be an unnecessary
// copy blocks only if the codec doesn't support pblocks reordering
if (s->avctx->xvmc_acceleration == 1) {
memcpy(&render->data_blocks[render->next_free_data_block_num*64],
- s->pblocks[i], sizeof(short)*64);
+ s->pblocks[i], sizeof(*s->pblocks[i]));
}
render->next_free_data_block_num++;
}
}
render->filled_mv_blocks_num++;
- assert(render->filled_mv_blocks_num <= render->total_number_of_mv_blocks);
- assert(render->next_free_data_block_num <= render->total_number_of_data_blocks);
+ assert(render->filled_mv_blocks_num <= render->allocated_mv_blocks);
+ assert(render->next_free_data_block_num <= render->allocated_data_blocks);
/* The above conditions should not be able to fail as long as this function
* is used and the following 'if ()' automatically calls a callback to free
* blocks. */
- if (render->filled_mv_blocks_num == render->total_number_of_mv_blocks)
+ if (render->filled_mv_blocks_num == render->allocated_mv_blocks)
ff_draw_horiz_band(s, 0, 0);
}