AVRandomState random_state;
GetBitContext gb;
int add_bias;
- int scale_bias;
+ float scale_bias;
DSPContext dsp;
MDCTContext imdct_ctx;
DECLARE_ALIGNED_16(float,imdct_tmp[NELLY_BUF_LEN]);
static void overlap_and_window(NellyMoserDecodeContext *s, float *state, float *audio, float *a_in)
{
- int bot, top, top2;
+ int bot, top;
bot = 0;
top = NELLY_BUF_LEN-1;
while (bot < NELLY_BUF_LEN) {
- audio[bot] = ( a_in[bot]*sine_window[bot]+state[bot]*sine_window[top])/s->scale_bias + s->add_bias;
+ audio[bot] = a_in [bot]*sine_window[bot]
+ +state[bot]*sine_window[top] + s->add_bias;
bot++;
top--;
for (i=0 ; i<NELLY_BANDS ; i++) {
if (i > 0)
val += nelly_delta_table[get_bits(&s->gb, 5)];
- pval = pow(2, val/2048);
+ pval = -pow(2, val/2048) * s->scale_bias;
for (j = 0; j < nelly_band_sizes_table[i]; j++) {
*bptr++ = val;
*pptr++ = pval;
for (j = 0; j < NELLY_FILL_LEN; j++) {
if (bits[j] <= 0) {
aptr[j] = M_SQRT1_2*pows[j];
- if (!(av_random(&s->random_state) & 1))
+ if (av_random(&s->random_state) & 1)
aptr[j] *= -1.0;
} else {
v = get_bits(&s->gb, bits[j]);
- aptr[j] = -dequantization_table[(1<<bits[j])-1+v]*pows[j];
+ aptr[j] = dequantization_table[(1<<bits[j])-1+v]*pows[j];
}
}
memset(&aptr[NELLY_FILL_LEN], 0,
if(s->dsp.float_to_int16 == ff_float_to_int16_c) {
s->add_bias = 385;
- s->scale_bias = 8*32768;
+ s->scale_bias = 1.0/(8*32768);
} else {
s->add_bias = 0;
- s->scale_bias = 1*8;
+ s->scale_bias = 1.0/(1*8);
}
/* Generate overlap window */