{"global_header", "place global headers in extradata instead of every keyframe", 0, AV_OPT_TYPE_CONST, {.i64 = AV_CODEC_FLAG_GLOBAL_HEADER }, INT_MIN, INT_MAX, V|A|E, "flags"},
{"export_mvs", "export motion vectors through frame side data", 0, AV_OPT_TYPE_CONST, {.i64 = AV_CODEC_FLAG2_EXPORT_MVS}, INT_MIN, INT_MAX, V|D, "flags2"},
{"skip_manual", "do not skip samples and export skip information as frame side data", 0, AV_OPT_TYPE_CONST, {.i64 = AV_CODEC_FLAG2_SKIP_MANUAL}, INT_MIN, INT_MAX, V|D, "flags2"},
{"ass_ro_flush_noop", "do not reset ASS ReadOrder field on flush", 0, AV_OPT_TYPE_CONST, {.i64 = AV_CODEC_FLAG2_RO_FLUSH_NOOP}, INT_MIN, INT_MAX, S|D, "flags2"},
{"maxrate", "maximum bitrate (in bits/s). Used for VBV together with bufsize.", OFFSET(rc_max_rate), AV_OPT_TYPE_INT64, {.i64 = DEFAULT }, 0, INT_MAX, V|A|E},
{"minrate", "minimum bitrate (in bits/s). Most useful in setting up a CBR encode. It is of little use otherwise.",
{"rc_init_occupancy", "number of bits which should be loaded into the rc buffer before decoding starts", OFFSET(rc_initial_buffer_occupancy), AV_OPT_TYPE_INT, {.i64 = DEFAULT }, INT_MIN, INT_MAX, V|E},
-{"sc_factor", "multiplied by qscale for each frame and added to scene_change_score", OFFSET(scenechange_factor), AV_OPT_TYPE_INT, {.i64 = 6 }, 0, INT_MAX, V|E},